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View Poll Results: What conceptual balance changes, specifically, make a negative impact?
Changes to booster items and/or indy commanders (removed next version in any case). 31 28.97%
Adding hoof and light lance attacks to light cavalry. 6 5.61%
Higher research for forge of the ancients, more gems for tartarians. 5 4.67%
Increased Prince of Death cost and Cyclops new path cost. 6 5.61%
Magic scale back to dom2 settings. 15 14.02%
Recruitable reanimators nerf (Lanka and ME Ermor). 16 14.95%
Cost increases to helhirdlings, sacred van cavalry, shadow vestals, and palankasha. 8 7.48%
T'ien Ch'i celestial masters should have 10 in every path. 10 9.35%
Other (please specify). 6 5.61%
None of the above. 4 3.74%
Voters: 107. You may not vote on this poll

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  #1  
Old December 22nd, 2007, 09:52 PM

quantum_mechani quantum_mechani is offline
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Default Re: Balance opinions II

Two reasons: The scale settings that do almost nothing border on buggy, and a more powerful magic scale makes extreme blessings harder.

As for the celestial master, it was a non-serious option, though I suppose it does serve to see how many people did not read the poll carefully/were not actually familiar with CB.
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  #2  
Old December 23rd, 2007, 06:25 AM
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Default Re: Balance opinions II

I thought you meant that the celestials should have an extra 10% of getting F/A/W/E/S/D/N/B.
Though I didn't vote for it anyway, so it doesn't really matter what I thought
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Old December 23rd, 2007, 06:48 AM
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Default Re: Balance opinions II

On a poll the wording is very important otherwise people will vote for the wrong thing. Thats why politicians argue over the wording on any referendum poll.
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Old December 23rd, 2007, 07:00 AM

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Default Re: Balance opinions II

Quote:
Two reasons: The scale settings that do almost nothing border on buggy, and a more powerful magic scale makes extreme blessings harder.
I guess I can see that. But magic-3 giving +3 research sounds insane! I think that would be a major turnoff for me, since I can't imagine ever not taking it - which feels like a loss of choice.
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  #5  
Old December 23rd, 2007, 07:07 AM
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Default Re: Balance opinions II

I agree, a +3 research bonus is a no brainer
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Old December 23rd, 2007, 08:42 AM
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Default Re: Balance opinions II

I understand that's what it's supposed to be. Magic 3 is a no-brainer, but you can't afford the same bless any more.

Of course, it also affects all other nations, some of which could really use the help. MA Ulm, as an example.
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Old December 23rd, 2007, 10:29 AM

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Default Re: Balance opinions II

Booster item costs and indy commanders shouldn't be together. I really like changes to indie commanders and spies. You really have to use your own commanders and it should be like that.

P.S. I would like to see air boosters cheaper than in vanilla.
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Old December 23rd, 2007, 03:55 PM

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Default Re: Balance opinions II

Quote:
mathusalem said:
I agree, a +3 research bonus is a no brainer
This is more or less true, but magic 1 or drain 2 is pretty much a no brainer base game, so I'm not sure it really harms much. The impact on Ulm is not much either, since base game other nations can take drain 2 without much trouble, the Ulm drain bonus is quite marginal.
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  #9  
Old December 23rd, 2007, 05:28 PM
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Default Re: Balance opinions II

Magic 2 and 3 will need some sort of boost if it was kept to same rates as base game. Perhaps a % chance to get good events would be nice.
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