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December 24th, 2007, 04:06 PM
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Sergeant
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Join Date: Dec 2006
Location: Japan
Posts: 351
Thanks: 3
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Re: Forseti Mods
I hope he is ok, You never know what random stuff can sneak out of the world and hit you.
I got hit by a drunk driver about a year ago this time so i understand disappearing.
Im sure it is probably just family related things. It is a holiday season and they have a way of taking ones time.
__________________
"Talk is cheap, but if it keeps your belly full and your grave empty it is worth more than gold." - Lords of Magic Manual.
"Luck is what others call skill when they have none." - Phelean Wolf
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December 24th, 2007, 08:39 PM
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National Security Advisor
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Join Date: Nov 2006
Location: Oxford, UK
Posts: 5,921
Thanks: 194
Thanked 855 Times in 291 Posts
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Re: Forseti Mods
I was just thinking earlier today, Cerlin, that it was you who was hit by a drunk driver and I was glad to see you back (didn't remember the name right away - I find it difficult to remember forum names). I hope you managed to make a full recovery.
I also really hope LP is okay. 
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December 25th, 2007, 07:13 AM
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Sergeant
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Join Date: Dec 2006
Location: Japan
Posts: 351
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Re: Forseti Mods
In my way Ilamabeast, thanks! It took a while and even longer to get back into dominions, but thankfully my life is on track again...which is the important part!
I remember we were in a blitz/newbie game together back then. You have definitely come a long way. It is fun to see you are still around here.
__________________
"Talk is cheap, but if it keeps your belly full and your grave empty it is worth more than gold." - Lords of Magic Manual.
"Luck is what others call skill when they have none." - Phelean Wolf
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December 25th, 2007, 05:43 PM
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Second Lieutenant
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Join Date: Jun 2007
Posts: 483
Thanks: 0
Thanked 6 Times in 3 Posts
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Re: Forseti Mods
Wow Cerlin, I had no idea. That sounds like it was quite nasty. I hope you're recovering (-ed?) well, at least. --And I hope nothing anywhere that extreme has happened to LP!
Just wanted to let you guys know: I have sent a PM to llamabeast about taking over setting up and moderating this game, in the face of LP's absence. I don't mind stepping aside at all though, if someone else prefers the job. : )
And FAJ, those are all the mods, yes. (With my slightly modified Cradle map as well, of course.)
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December 25th, 2007, 07:12 PM
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General
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Join Date: Mar 2007
Location: Japan
Posts: 3,691
Thanks: 269
Thanked 397 Times in 200 Posts
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Re: Forseti Mods
Thanks IndyPendant, for volunteering to be moderator for this game. Hopefully Lazy_Perfectionist is fine, and we'll see him back after the holidays.
__________________
Whether he submitted the post, or whether he did not, made no difference. The Thought Police would get him just the same. He had committed— would still have committed, even if he had never set pen to paper— the essential crime that contained all others in itself. Thoughtcrime, they called it. Thoughtcrime was not a thing that could be concealed forever.
http://z7.invisionfree.com/Dom3mods/index.php?
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December 26th, 2007, 01:31 AM
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First Lieutenant
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Join Date: Jun 2006
Location: Sacramento, CA
Posts: 729
Thanks: 66
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Re: Forseti Mods
Quote:
IndyPendant said:
Just wanted to let you guys know: I have sent a PM to llamabeast about taking over setting up and moderating this game, in the face of LP's absence. I don't mind stepping aside at all though, if someone else prefers the job. : )
And FAJ, those are all the mods, yes. (With my slightly modified Cradle map as well, of course.)
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Indy, I've administered games on Llamaserver and would be willing to take on those duties here if you would like, as long as you handle the distribution of the mods and the map file as mentioned. Just let me know.
__________________
Power is an illusion...
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December 27th, 2007, 05:05 AM
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Sergeant
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Join Date: Dec 2006
Location: Japan
Posts: 351
Thanks: 3
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Re: Forseti Mods
I had a quick question, with indies out. Does that mean even if we find a sight that normally gives mages, it no longer will do so? Just curious 
__________________
"Talk is cheap, but if it keeps your belly full and your grave empty it is worth more than gold." - Lords of Magic Manual.
"Luck is what others call skill when they have none." - Phelean Wolf
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December 27th, 2007, 05:14 AM
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First Lieutenant
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Join Date: Aug 2007
Location: Honolulu HI
Posts: 785
Thanks: 2
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Re: Forseti Mods
No. you can get Indy troops and mages from sites and special events. I assume the mage sites become much more important in a game like this. Never played one though.
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Ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn!
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December 27th, 2007, 04:30 PM
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Second Lieutenant
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Join Date: Jun 2007
Posts: 483
Thanks: 0
Thanked 6 Times in 3 Posts
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Re: Forseti Mods
Quote:
Aethyr said:
Indy, I've administered games on Llamaserver and would be willing to take on those duties here if you would like, as long as you handle the distribution of the mods and the map file as mentioned. Just let me know.
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Okay Aethyr, go ahead and admin this game then. I'll take 'backup' role if it ever becomes necessary. The map and mods are already uploaded in previous posts; I would also recommend creating a new thread, since we can't edit LP's original post.
Let's get this game started in the new year!
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December 27th, 2007, 10:57 PM
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First Lieutenant
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Join Date: Jun 2006
Location: Sacramento, CA
Posts: 729
Thanks: 66
Thanked 6 Times in 6 Posts
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Re: Forseti Mods
OK Indy, I'll Check w/Llama about getting set up so that folks can send their pretenders in.
I'm think about a deadline of next Thursday; if everyone ogets thier pretenders in we'll go sooner. How's that sound everyone?
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Power is an illusion...
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