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View Poll Results: What conceptual balance changes, specifically, make a negative impact?
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Changes to booster items and/or indy commanders (removed next version in any case).
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31 |
28.97% |
Adding hoof and light lance attacks to light cavalry.
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6 |
5.61% |
Higher research for forge of the ancients, more gems for tartarians.
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5 |
4.67% |
Increased Prince of Death cost and Cyclops new path cost.
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6 |
5.61% |
Magic scale back to dom2 settings.
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15 |
14.02% |
Recruitable reanimators nerf (Lanka and ME Ermor).
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16 |
14.95% |
Cost increases to helhirdlings, sacred van cavalry, shadow vestals, and palankasha.
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8 |
7.48% |
T'ien Ch'i celestial masters should have 10 in every path.
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10 |
9.35% |
Other (please specify).
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6 |
5.61% |
None of the above.
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4 |
3.74% |
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December 24th, 2007, 07:12 PM
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Sergeant
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Join Date: Oct 2003
Location: Vienna, Austria, Europe
Posts: 234
Thanks: 62
Thanked 11 Times in 6 Posts
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Re: Balance opinions II
quantum_mechani, *please* make the new CB mod !
I started playing vanilla dom3 since the last patch come out and all feeled .... strange. I miss your CB mod.
bye,
-Horst
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December 25th, 2007, 05:01 AM
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General
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Join Date: Oct 2007
Location: Poland
Posts: 3,414
Thanks: 26
Thanked 73 Times in 49 Posts
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Re: Balance opinions II
CB did not cover 3.10 changes? I have played with both 3.10 and CB and it worked fine.
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December 26th, 2007, 05:55 AM
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BANNED USER
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Join Date: Feb 2007
Posts: 5,463
Thanks: 165
Thanked 324 Times in 190 Posts
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Re: Balance opinions II
It shouldn't have Zeldor, unless you had a version of CB1.1 fixed for 3.10. It still isn't made for 3.10, anyway.
I like the CB magic scale much more than the basegame one. It's more logical and introduces more variety imo.
I honestly don't have any complaints about your balancing ideas qm. Just further suggestions which I will continue to give elsewhere regarding various stuff.
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December 26th, 2007, 04:59 PM
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General
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Join Date: Oct 2007
Location: Poland
Posts: 3,414
Thanks: 26
Thanked 73 Times in 49 Posts
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Re: Balance opinions II
Yep, 1.1. I really hope that next version won't reverse too much. I would also be really happy to see developers work on balance in patches, before adding new nations [which I love anyway].
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December 26th, 2007, 05:23 PM
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Lieutenant General
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Join Date: Dec 2003
Location: Alaska
Posts: 2,968
Thanks: 24
Thanked 221 Times in 46 Posts
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Re: Balance opinions II
Quote:
Zeldor said:
I really hope that next version won't reverse too much.
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Don't worry, from the poll the only changes really on the table are the magic scale and reanimators. Both those I consider rather interim solutions until IW hopefully really fixed the problem.
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