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December 27th, 2007, 07:41 PM
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Private
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Join Date: Oct 2007
Location: Seattle, Wa
Posts: 49
Thanks: 1
Thanked 0 Times in 0 Posts
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Re: Star Wars Mod - Anyone?
I forgot to remove 'Correllian' from the star name list, after I made it a home star system.
The it_c3po.ini is showing the 'unique' flag.
I've played the cruiser many times, but I've never seen that problem. I'll test that issue a few more times.
(edit)
I have been able to finally reproduce the two C3-PO showing in the game.
I will remove the LOOT flag and change C3-PO to a passenger.
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December 28th, 2007, 10:16 AM
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Corporal
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Join Date: May 2006
Location: Hungary
Posts: 57
Thanks: 1
Thanked 2 Times in 2 Posts
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Re: Star Wars Mod - Anyone?
It crashes for me too..
Ideas:
- The homeworld could be Coruscant with the corresponding picture.
- At the beginnig depending on what ship you choose the breefing person could be Yoda (or Leila, yust to counterpart that f...... Esmeralda :-D ), Han Solo and the Emperor.
- Primordius mission could be the Death Star!
and so on. If you like my ideas I can bring up more.
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December 28th, 2007, 02:42 PM
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Private
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Join Date: Oct 2007
Location: Seattle, Wa
Posts: 49
Thanks: 1
Thanked 0 Times in 0 Posts
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Re: Star Wars Mod - Anyone?
I was going to make the super nova the Death Star, but your idea has better possibilities.
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December 28th, 2007, 05:24 PM
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Sergeant
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Join Date: Aug 2007
Location: Seattle
Posts: 231
Thanks: 3
Thanked 13 Times in 10 Posts
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Re: Star Wars Mod - Anyone?
Kawangi as Death Star would probably be the easiest.
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December 29th, 2007, 02:14 AM
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Corporal
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Join Date: Jan 2007
Location: Austin, TX
Posts: 151
Thanks: 0
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Re: Star Wars Mod - Anyone?
I like Kawangi as death star, destroying worlds as it goes. Plus, all you have to do is replace the nova cannon with the massive beam.
You can make it do so much damage that it's essentially an instant kill and give it a long range and short duration, but then don't give the deathstar a computer, so it won't be terribly accurate.
And then you can put a bunch of short range guns on it and some tie fighter bays.
You could also Mod the Primordious quest to the half-completed deathstar shielded from Endor. If you wanted to get fancy, you could put in a super star destroyer and some smaller star destroyers...and fighters.
And I guess the ravians could be fleets of star destroyers, like the ones that attacked Hoth.
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December 29th, 2007, 03:07 PM
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Corporal
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Join Date: Nov 2007
Location: Seattle, WA
Posts: 104
Thanks: 1
Thanked 2 Times in 2 Posts
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Re: Star Wars Mod - Anyone?
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December 30th, 2007, 07:52 AM
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Private
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Join Date: Oct 2007
Location: Seattle, Wa
Posts: 49
Thanks: 1
Thanked 0 Times in 0 Posts
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Re: Star Wars Mod - Anyone?
Yeah, I will definately try those ideas.
For some reason, the image of the 'Return To Star Wars' text at the intro is crashing the game. I don't know why, but I will remove it for now.
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