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Go Back   .com.unity Forums > Digital Eel > Weird Worlds: Return to Infinite Space > Scenarios and Mods

 
 
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  #1  
Old December 29th, 2007, 02:14 AM

Phlagm Phlagm is offline
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Default Re: Star Wars Mod - Anyone?

I like Kawangi as death star, destroying worlds as it goes. Plus, all you have to do is replace the nova cannon with the massive beam.

You can make it do so much damage that it's essentially an instant kill and give it a long range and short duration, but then don't give the deathstar a computer, so it won't be terribly accurate.

And then you can put a bunch of short range guns on it and some tie fighter bays.

You could also Mod the Primordious quest to the half-completed deathstar shielded from Endor. If you wanted to get fancy, you could put in a super star destroyer and some smaller star destroyers...and fighters.

And I guess the ravians could be fleets of star destroyers, like the ones that attacked Hoth.
  #2  
Old December 29th, 2007, 03:07 PM

clomaka clomaka is offline
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Default Re: Star Wars Mod - Anyone?

site w. ships from SW books (i think):
http://deckplans.00sf.com/Main/Galleries.html#Top
  #3  
Old December 30th, 2007, 07:52 AM

charliecooper charliecooper is offline
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Default Re: Star Wars Mod - Anyone?

Yeah, I will definately try those ideas.

For some reason, the image of the 'Return To Star Wars' text at the intro is crashing the game. I don't know why, but I will remove it for now.
  #4  
Old December 31st, 2007, 04:51 AM

charliecooper charliecooper is offline
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Default Re: Star Wars Mod - Anyone?

I will add the newest additions to this attachment.

1) I replaced the Garthans with the Trandoshans.
2) I got the TIE fighters to work. (I reworked the graphics and sprite data.) With the TIE fighters working, the Imperials are tougher.
  #5  
Old January 3rd, 2008, 04:03 PM

clomaka clomaka is offline
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Default Re: Star Wars Mod - Anyone?

i bet it makes them harder. i wound up having to limit the number of fighters my carrier spit out because it quickly got way too overwhelming
  #6  
Old January 6th, 2008, 07:32 AM

charliecooper charliecooper is offline
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Default Re: Star Wars Mod - Anyone?

Yeah, if you don't have fighter control, you are going to get nailed.

I have the terran fighters working now. (I have it set to release only one squad of fighters.)
I will add x-wings in later.

I have replaced Esmeralda with other characters from the movies.

I have added other graphics.

Once I finish replacing the Kawangi and Primordious with Death Star 1 and Death Star 2, I will add a new attachment.
  #7  
Old January 10th, 2008, 01:26 PM

charliecooper charliecooper is offline
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Default Re: Star Wars Mod - Anyone?

Here is the attachment for the 1.00 edition.

I decided to add x-wing fighters and z-95 'headhunter' fighters.

Also, the Vortex Cannon is not available to the player.
A flak cannon has been added as a size 1 weapon.

(edit)
For 2.00, I am going to shoot for ship-specific quests and more Star Wars content; story lines, characters, etc.
Attached Files
File Type: rar 575050-Rebel Alliance 1.00.rar (4.43 MB, 346 views)
 

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