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PyroStock said:I understand with water, air, blood and death, but why only earth?
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Earth just look better for most nations, and has some synergy with AI strength (huge armies of chaff needing some buffs or some solid summons to complete).
Fire has no good summons out of uniques and may cause the AI pretender to chain cast fire from afar when gems are available (an annoying spell but not really cost efficient). May be good for nations with good sacred anyway (as well water is good for land AI nations with good sacred).
Nature >8 would make sacred berserks, so it's bad for nations with holy mages. Nature 8 may be good (except when the AI poison its troops with bog beasts).
I don't trust the AI for using astral well, I fear to see AI pretenders feebleminded by some spells they may cast, or an immobile pretender teleporting somewhere and then never building a lab to return home (never seen this happen anyway, but with the AI I always imagine the worst case).