.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Air Assault Task Force- Save $8.00
Bronze- Save $10.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

Reply
 
Thread Tools Display Modes
  #1  
Old March 19th, 2002, 09:11 PM
Urendi Maleldil's Avatar

Urendi Maleldil Urendi Maleldil is offline
Major
 
Join Date: Oct 2000
Location: New York, NY
Posts: 1,066
Thanks: 1
Thanked 1 Time in 1 Post
Urendi Maleldil is on a distinguished road
Default Re: You know what would be GREAT!

While compiling the mods would take a ton of time, the most time-consuming part would be balancing them. But it still is possible.
__________________
Ken vs. The City

-Km :�
Reply With Quote
  #2  
Old March 19th, 2002, 09:26 PM
Suicide Junkie's Avatar
Suicide Junkie Suicide Junkie is offline
Shrapnel Fanatic
 
Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
Posts: 11,451
Thanks: 1
Thanked 4 Times in 4 Posts
Suicide Junkie is on a distinguished road
Default Re: You know what would be GREAT!

How, for example might you go merging emergency propulsion units with limited-supply bases (bases become "ships" with zero max engines), and still not allow bases to move?

A theoretically possible one; how would you merge Quasi-Newtonian propulsion with Classic SE4's movement system? Such that a single race could profitably use both? And not destroy the original intent of QNP?
Reply With Quote
  #3  
Old March 20th, 2002, 01:19 AM
capnq's Avatar

capnq capnq is offline
General
 
Join Date: Feb 2001
Location: Pittsburgh, PA, USA
Posts: 3,070
Thanks: 13
Thanked 9 Times in 8 Posts
capnq is on a distinguished road
Default Re: You know what would be GREAT!

My Hypermaze mod can be installed into any mod that doesn't change QuadrantTypes.txt and SystemTypes.txt

For mods that do change those files, such as DeathstalkersQuadMod, you'd have to copy & paste the Hypermaze parts into the mod.

[ 19 March 2002: Message edited by: capnq ]

__________________
Cap'n Q

"Good morning, Pooh Bear," said Eeyore gloomily. "If it is a good morning," he said. "Which I doubt," said he.
Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 12:54 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.