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				January 9th, 2008, 04:15 AM
			
			
			
		  
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				Re: Mod request
	
			 
             
			
		
		
		
		One interesting ability to consider would be immortality. That'd be REALLY good power - but you'd be vulnerable in the Arena.    
		
	
		
		
		
		
		
		
			
		
		
		
		
		
		
	
		
		
	
	
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				January 9th, 2008, 10:49 AM
			
			
			
		  
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				Re: Mod request
			 
             
			
		
		
		
		Is it possible to grant immortality through an item? I wouldn't have thought so. 
		
	
		
		
		
		
		
		
			
		
		
		
		
		
		
	
		
		
	
	
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				January 9th, 2008, 11:01 AM
			
			
			
		  
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				Re: Mod request
			 
             
			
		
		
		
		Granting the power should work fine, but the fact that you lose the item when dying would be troublesome. I hadn't considered that, and thus the suggestion wouldn't work as  I imagined. Any way, Elixir of Life basically does this. 
		
	
		
		
		
		
		
		
			
		
		
		
		
		
		
	
		
		
	
	
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				January 9th, 2008, 01:45 PM
			
			
			
		  
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				Re: Mod request
			 
             
			
		
		
		
		That might take the edge off knowing you'll have to go into the next arena battle knowing that your opponents might well have been kitted out with the champion's death in mind. 
		
	
		
		
		
		
		
		
			
		
		
		
		
		
		
	
		
		
	
	
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				January 9th, 2008, 02:51 PM
			
			
			
		  
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				Re: Mod request
			 
             
			
		
		
		
		Well the elixir of life's property would be sufficient. The trident is so powerful that its magic can be drained to save the wielder's life. This would also take the edge off it's cursedness: If you really wanted to get rid of it, you could just go and die somehow. 
 
But I thought it wasn't possible to add properties like that to an item by modding? 
		
	
		
		
		
		
		
		
			
		
		
		
		
		
		
	
		
		
	
	
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				January 9th, 2008, 02:58 PM
			
			
			
		  
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				Re: Mod request
			 
             
			
		
		
		
		It isn't, at least yet. But there's always hope... 
 
we can add anything the weapon modding commands allow for. 
		
	
		
		
		
		
		
		
			
		
		
		
		
		
		
	
		
		
	
	
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				January 9th, 2008, 04:36 PM
			
			
			
		  
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				Re: Mod request
			 
             
			
		
		
		
		
I think the arena weapon should have some candy for mages aswell.
 
Reinvigoration, +1 all magic paths (such as in the ring of sorcery or something like it) Maybe even +2?
 
That'd make everyone want it, and those fights would really mean alot, and ppl would send their best to the fights.
 
How could we get AI to send in better combatants? Im a SP gamer..    
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				January 14th, 2008, 04:21 PM
			
			
			
		  
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				Re: Mod request
			 
             
			
		
		
		
		Oh well. To bad something else can't be added, but as long as someone makes the Trident Uber that works for me 8) 
 
Thanks for all the ideas everyone. Lets see some moddin now =P 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				January 14th, 2008, 04:58 PM
			
			
			
		  
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				Re: Mod request
			 
             
			
		
		
		
		I just realized that it's impossible to mod in lifedrain. There's no command for lifedrain in the weapon modding part. Because of this, I made the "Curse Luck" used by Flail of Misfortune (Belial's intrinsic weapon) call in Minor Life Drain. It boosts the Flail, but it still sucks. 
 
 
Champion's Trident (135) before modding: 
 
dam 12 
2 attacks 
att 3 
def 6 
len 4 
 
These were proposed: 
50% to all resistances 
Quickness of course 
Curse luck 
Lifedrain 
AP (surely AN is too much) 
 
We can't add the resistances, the Quickness is in already, and here's the rest: 
 
#modname "Lucky Trident" 
 
#selectweapon 366 
#name "Curse Luck and Life Drain" 
#secondaryeffect 384 -- Minor life drain (5 AN) 
#end 
 
#selectweapon 135 
#secondaryeffect 366 
#armorpiercing 
#end 
 
 
Save as a .dm file. I didn't actually test whether the special effect worked, because my test province was filled with illithids and starspawn mages and in all my tests, Lord of Corruption died before managed to drain life. Any way, the trident IS armor piercing and has the renamed "Curse Luck and Life Drain" ability. Two attacks at 12+str armor-piercing and 5 armor-negating damage is still pretty good, and lifedrain should work as well. 
		
	
		
		
		
		
		
		
			
		
		
		
		
		
		
	
		
		
	
	
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				January 14th, 2008, 04:58 PM
			
			
			
		  
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				Re: Mod request
			 
             
			
		
		
		
		Check the trident thread. 
		
	
		
		
		
		
		
		
			
		
		
		
		
		
		
	
		
		
	
	
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