.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

BCT Commander- Save $7.00
winSPWW2- Save $5.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

Reply
 
Thread Tools Display Modes
  #1  
Old January 11th, 2008, 04:04 PM
Santiago's Avatar

Santiago Santiago is offline
Sergeant
 
Join Date: Jun 2006
Posts: 238
Thanks: 0
Thanked 0 Times in 0 Posts
Santiago is on a distinguished road
Default Re: Asteroid Fields

They're afraid to get 'roids
Reply With Quote
  #2  
Old January 12th, 2008, 06:49 AM

Dan_ Dan_ is offline
Private
 
Join Date: Jan 2007
Posts: 46
Thanks: 0
Thanked 0 Times in 0 Posts
Dan_ is on a distinguished road
Default Re: Asteroid Fields

Quote:
Santiago said:
They're afraid to get 'roids
Lol

Last I checked asteroids gave cloak of 16 so unless you have sensors that can see at level 16 or 17 (not sure which) any ships, bases, units etc will be hidden and you won't be able to engage them. This was how I understood it is supposed to work but whether it does is anyones guess - I haven't tried it. Planets must be an exception to this and aren't hidden, but perhaps like the ships, you can't engage them unless you have sensors able to penetrate the cloak from the asteroids. The fact that you can see the flag of the colony even though you don't have any ships or sensors which cover the ares is most likely an oversight that is yet to be fixed.

Also, the cloaking was completely screwed up with the last patch (1.66). Every turn ships uncloak and need orders to recloak. Even when you do that, they are visible to everyone.
Reply With Quote
  #3  
Old January 12th, 2008, 08:31 AM
Randallw's Avatar

Randallw Randallw is offline
Major General
 
Join Date: Dec 2003
Location: Tasmania, Australia
Posts: 2,325
Thanks: 1
Thanked 1 Time in 1 Post
Randallw is on a distinguished road
Default Re: Asteroid Fields

That would be bad. I have 2 games where I am planning to use cloaking devices.
Reply With Quote
  #4  
Old January 12th, 2008, 11:33 AM

aegisx aegisx is offline
Second Lieutenant
 
Join Date: Sep 2006
Posts: 482
Thanks: 0
Thanked 0 Times in 0 Posts
aegisx is on a distinguished road
Default Re: Asteroid Fields

Quote:
Dan_ said:
Quote:
Santiago said:
They're afraid to get 'roids
Lol

Last I checked asteroids gave cloak of 16 so unless you have sensors that can see at level 16 or 17 (not sure which) any ships, bases, units etc will be hidden and you won't be able to engage them. This was how I understood it is supposed to work but whether it does is anyones guess - I haven't tried it. Planets must be an exception to this and aren't hidden, but perhaps like the ships, you can't engage them unless you have sensors able to penetrate the cloak from the asteroids. The fact that you can see the flag of the colony even though you don't have any ships or sensors which cover the ares is most likely an oversight that is yet to be fixed.

Also, the cloaking was completely screwed up with the last patch (1.66). Every turn ships uncloak and need orders to recloak. Even when you do that, they are visible to everyone.
Oddly enough, my ship trying to attack then planet in the asteroid field, hit mines that the planet released.
Reply With Quote
  #5  
Old January 12th, 2008, 11:57 AM

Dan_ Dan_ is offline
Private
 
Join Date: Jan 2007
Posts: 46
Thanks: 0
Thanked 0 Times in 0 Posts
Dan_ is on a distinguished road
Default Re: Asteroid Fields

Yeah, mines still detonate for cloaked vessels whether the cloak is from device or storm/asteroid etc.

Also, if you launch mines there, it won't blow up any ships they have there - they have to move into the mines for them to work.

Sounds like that planet is giving you some trouble . I think you need to research sensors that can see at level 17. If you can use Temporal or Pshycic ones it will be cheaper than getting standard Tachyon ones. With them you will be able to see any ships and also the number of mines they have there as well as actually be able to attack the colony. Then attack with mine sweepers escorting your ships. Freighters make good mine sweepers - the sweeper component goes towards the cargo requirement in Balance Mod anyway.
Reply With Quote
  #6  
Old January 12th, 2008, 05:00 PM

aegisx aegisx is offline
Second Lieutenant
 
Join Date: Sep 2006
Posts: 482
Thanks: 0
Thanked 0 Times in 0 Posts
aegisx is on a distinguished road
Default Re: Asteroid Fields

Something isn't right with the system... as those planets shouldn't be colonizable either, until you have the sensors.
Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 04:13 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.