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  #1  
Old January 23rd, 2008, 07:04 PM

MKDELTA MKDELTA is offline
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Default Re: Dom 3 price...

Dom 2 and 3 are different, in subtle but significant ways. For example, the more limited random magic, and lesser amount of indie mages. Nations feel different due this. Getting Ice Devils for Caelum and such is much harder. Life draining weapons aren't as awesome as before. National summons are a huge big thing for some nations, adding a whole different angle. Or did Dom 2 have them? I don't think so. Not sure. New nations might feel like "more the same", but for example Dom 3 Mictlan, Bandar Log, Lanka, Agartha and Fomoria are a kind of a thing of their own. Especialy the EA ape nation which is really %¤#! shoot at start but becomes really awesome once you get enough conjuration and evocation. Watching your research levels up has never been more exciting. Oh yeah, Quickness doesn't let your mages cast two spells in row now.

And so on.

Dom 3 feels like the perfect Dominions game in my opinion. Dom 2 was kind of in-between. It didn't have the eldritch misanthropic mysticism of Dom 1 and it's intricate but mind-defying interface, neither it had the (relative) easy and barrels' o features of Dominions 3. In retrospect, Dom 2 was something of a disapointment. Even it's interface was like a spreadsheet or an operating table. Dom 3 interface is prettier. Warmer earth tones and all that. But I digress. Dom 3 3.10 is just awesome. It feels great to play. Some things remain the same as they have ever been. Undead creatures kill everyone dead, blood magic is awesome when you can use, Ulm still gets kicked around and so on. Perversely MA Caelum is now considered a weak nation...heh.
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  #2  
Old January 23rd, 2008, 07:18 PM
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Meglobob Meglobob is offline
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Default Re: Dom 3 price...

Watch out for shrapnel special offers on gamers front, as already mentioned. They had one before xmas, you could get 15% - 20% off if I remember, it takes it to $40'ish dollars. You will never get the price reduced below this however.

The money I spent on Dom3 was the biggest bargain ever, sometimes you after pay top dollar for pure quality.
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Old January 23rd, 2008, 07:20 PM

LDiCesare LDiCesare is offline
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Default Re: Dom 3 price...

Comparing Dom 3 to Avernum, I 'd say that the price of Dom 3 is not exaggerated. Spiderweb software requires you to buy hints manuals for instance, without which you may be unable to finish the game, whereas Dom 3 ships with a manual that happens to be useful, and has more replay value than Avernum.

I thought I'd mention ageing among the new things in Dom 3 over Dom 2. Can be quite significant in terms of gameplay.

And I can't understand why an indep game ought to be cheaper than a AAA game. If you enjoy Dom 3, you're likely to spend more hours on it than most games that are cheaper.
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Old January 23rd, 2008, 08:25 PM
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Default Re: Dom 3 price...

This is pretty much econ 101 or even Junior High Econ. IMHO they seem to operating at the optimal price for maximum profit. X (amount of units sold) at Y (profit per unit) for Z dollars (total profit). Do you really imagine they would more than double their sales if they cut the price in half or do something else with X and Y to create a larger Z? I very much doubt it. If you consider as well the holiday sales to lure the bargain hunters out there, they're doing the correct strategy.

I very much dislike the arguments for indie games being priced arbitrarily less than regular games (ie. because less people worked on them/less money was thrown at the game/less graphics/whatever) or more than regular games (it is niche, so you must pay more because your tastes/preferences are less important than those of the majority). I'm a big fan of they should charge what they can to max profit. If the game is good, people will buy it, and they can make more of them. If the game is bad, well, at least it points out what you shouldn't do in game development, and creates contrast for the good.
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Old January 23rd, 2008, 09:21 PM

sum1lost sum1lost is offline
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Default Re: Dom 3 price...

Quote:
LDiCesare said:
Comparing Dom 3 to Avernum, I 'd say that the price of Dom 3 is not exaggerated. Spiderweb software requires you to buy hints manuals for instance, without which you may be unable to finish the game, whereas Dom 3 ships with a manual that happens to be useful, and has more replay value than Avernum.

I thought I'd mention ageing among the new things in Dom 3 over Dom 2. Can be quite significant in terms of gameplay.

And I can't understand why an indep game ought to be cheaper than a AAA game. If you enjoy Dom 3, you're likely to spend more hours on it than most games that are cheaper.
The geneforge series, though... I must have a couple hundred hours logged on some of those games.
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Old January 24th, 2008, 12:04 AM
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PashaDawg PashaDawg is offline
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Default Re: Dom 3 price...

Hi:

Given the extraordinary number of hours of joy this game continues to give me (between playing the game, chatting about the game, making maps for the game, etc.), I think the price was extremely well justified. Paying $8.50 to see a 2.5 hour movie is exorbitant in comparison.

I also think that the changes to the game in Dom 3 make it well worth while paying for the newer version. But, obviously, this game trips my trigger. Someone with lukewarm interest would probably feel differently.

Pasha
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