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January 24th, 2008, 05:01 AM
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National Security Advisor
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Join Date: Sep 2003
Location: Eastern Finland
Posts: 7,110
Thanks: 145
Thanked 153 Times in 101 Posts
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Re: Conceptual Balance Mod (and summary file) 1.
There's an attachment at the end of page 6 of this thread. I didn't test it myself, but it worked for some people and didn't for others.
You'll probably want to try the complete version. The CB is divided into parts, so that you can choose to only enable scale effects, or only changes to the pretenders, or changes to the scales and spells but not pretenders, etc. The Complete version of CB enables everything, and while it can be pretty overwhelming you get a good idea of all the things that change. I don't know if the .rar file has all the versions. (And .rar is just like .zip, except that you need a program named WinRAR instead of WinZip, in case you didn't know.)
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January 24th, 2008, 05:46 AM
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Corporal
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Join Date: Jan 2008
Posts: 69
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Re: Conceptual Balance Mod (and summary file) 1.
The 3.10 compatible version works for me. Seems like fun.
__________________
There was a time/When people were alight/Stop this cold black machinery/Before we kill this mystery
- Leæther Strip
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January 31st, 2008, 03:31 AM
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Corporal
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Join Date: Mar 2004
Posts: 153
Thanks: 0
Thanked 3 Times in 3 Posts
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Re: Conceptual Balance Mod (and summary file) 1.
Any timeframe for the update to CBM for 3.14? Looking forward to it!
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January 31st, 2008, 03:38 AM
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Lieutenant General
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Join Date: Dec 2003
Location: Alaska
Posts: 2,968
Thanks: 24
Thanked 221 Times in 46 Posts
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Re: Conceptual Balance Mod (and summary file) 1.
Yes, now that I can no longer lean on my 'waiting for Illwinter' excuse, I'm going to try and have it out by this weekend. 
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February 2nd, 2008, 06:20 PM
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Corporal
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Join Date: Mar 2004
Posts: 153
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Thanked 3 Times in 3 Posts
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Re: Conceptual Balance Mod (and summary file) 1.
Quote:
quantum_mechani said:
Yes, now that I can no longer lean on my 'waiting for Illwinter' excuse, I'm going to try and have it out by this weekend.
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Great! Cant wait! 
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March 10th, 2008, 11:08 AM
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Second Lieutenant
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Join Date: May 2007
Posts: 416
Thanks: 7
Thanked 24 Times in 18 Posts
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Re: Conceptual Balance Mod (and summary file) 1.
There seems to be a serious bug here. I was using this mod to create a new pretender, but when it asked me to choose which age, no matter which one I picked, I ended up getting an error. I think it said "Bad #selectarmor command". This could be just a minor bug, but I think it's more of this simply isn't compatible with 3.15 yet. I hope we can get the CBM fixed soon.
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March 10th, 2008, 12:59 PM
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Second Lieutenant
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Join Date: Jul 2007
Location: country of stinky fromages
Posts: 564
Thanks: 29
Thanked 15 Times in 13 Posts
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Re: Conceptual Balance Mod (and summary file) 1.
I was able to continue a Shinuyama game after having patched to 3.15... And there is a new thread for 1.21 and subsequent versions. 
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10 times more numerous, by nigth and backstabbing.
Senior member of the GLIN !
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