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January 24th, 2008, 10:50 AM
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General
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Join Date: Mar 2007
Location: Japan
Posts: 3,691
Thanks: 269
Thanked 397 Times in 200 Posts
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Re: EA Arco and Dark Vines
I won't bother you guys with any more updates after this one. But on the blood druids I was 4 for 5 with Oreiad seduction. And I just grabbed a W1D1H1 Bakemono shaman, hello Dark Knowledge!
So, 5 for 6 on the seduction attempts ... maybe they have been boosted?
__________________
Whether he submitted the post, or whether he did not, made no difference. The Thought Police would get him just the same. He had committed— would still have committed, even if he had never set pen to paper— the essential crime that contained all others in itself. Thoughtcrime, they called it. Thoughtcrime was not a thing that could be concealed forever.
http://z7.invisionfree.com/Dom3mods/index.php?
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January 24th, 2008, 10:55 AM
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First Lieutenant
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Join Date: Nov 2007
Location: Wizard\'s Tower
Posts: 603
Thanks: 26
Thanked 11 Times in 11 Posts
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Re: EA Arco and Dark Vines
Wise.
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January 24th, 2008, 04:09 PM
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Sergeant
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Join Date: Oct 2006
Location: Milwaukee, WI
Posts: 376
Thanks: 14
Thanked 6 Times in 6 Posts
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Re: EA Arco and Dark Vines
I find that seducers have an easier time with mages than with even the standard indy commander. It gets lonely in the lab, I guess.
Wonder how they coded that. Is there a hidden 'femme fatale susceptibility' counter on units? I hope so.
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January 24th, 2008, 09:10 PM
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National Security Advisor
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Join Date: Sep 2003
Location: Eastern Finland
Posts: 7,110
Thanks: 145
Thanked 153 Times in 101 Posts
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Re: EA Arco and Dark Vines
Seduction is supposed to be affected by morale and magic resistance. I don't think indy commanders have morale 11, and they have lower magres than mages, so they should fare worse than mages...
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January 24th, 2008, 09:24 PM
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General
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Join Date: Mar 2007
Location: Japan
Posts: 3,691
Thanks: 269
Thanked 397 Times in 200 Posts
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Re: EA Arco and Dark Vines
The blood druids had Morale 13 (12+1exp), MR15. Weird that Oreiads were 4 for 5 against them if there is a morale or MR check.
I'm too busy at the moment, but maybe it would be good to do an experiment with some trial runs on a custom map. Has anyone done this already? Or can we just beg KO to provide a wee bit of enlightenment.
__________________
Whether he submitted the post, or whether he did not, made no difference. The Thought Police would get him just the same. He had committed— would still have committed, even if he had never set pen to paper— the essential crime that contained all others in itself. Thoughtcrime, they called it. Thoughtcrime was not a thing that could be concealed forever.
http://z7.invisionfree.com/Dom3mods/index.php?
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January 26th, 2008, 11:30 AM
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General
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Join Date: Mar 2007
Location: Japan
Posts: 3,691
Thanks: 269
Thanked 397 Times in 200 Posts
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Re: EA Arco and Dark Vines
Well, here I go, breaking my promises.
Please please please let me seduce Intor Vadul the Ancient Presence. Oh please. Pretty please!
If I cast Charm (good luck vs. MR18  ) even if it works, he's gonna die fighting the 140 Madragoras in the province, right?
__________________
Whether he submitted the post, or whether he did not, made no difference. The Thought Police would get him just the same. He had committed— would still have committed, even if he had never set pen to paper— the essential crime that contained all others in itself. Thoughtcrime, they called it. Thoughtcrime was not a thing that could be concealed forever.
http://z7.invisionfree.com/Dom3mods/index.php?
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January 26th, 2008, 11:40 AM
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National Security Advisor
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Join Date: Sep 2003
Location: Eastern Finland
Posts: 7,110
Thanks: 145
Thanked 153 Times in 101 Posts
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Re: EA Arco and Dark Vines
Except if he's the only commander... 
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