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January 26th, 2008, 09:55 PM
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National Security Advisor
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Join Date: Nov 2006
Location: Oxford, UK
Posts: 5,921
Thanks: 194
Thanked 855 Times in 291 Posts
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Re: Skavenblight Falls
Hmm, an interesting turn this last one. A number of minor defeats - Bandar ingeniously killed my Golem SC with a magic duel, and T'ien Ch'i managed to annihilate one of my large armies that was about to march into his land. It may have been a Pyrrhic victory though, since most of his army was killed too. The one really frustrating thing about that battle: I forgot to script Divine Bless! All those sacreds, all those H3 casters, and no blessing - aaaagh! Also my air queen managed to kill a Bandar army, but came terrifyingly close to being killed herself - I was really scared for a while.
Still no major conflicts with Man - I expect them to come this turn. Man - prepare for your soldiers to wither under a hail of banefire crossbow bolts.
Meanwhile my income is gradually collapsing under the weight of endless spies. However, the SC factory is getting up to speed. Can the free nations cause enough chaos to bring me down before they are crushed under the weight of elemental royalty?
Incidentally, someone _really_ should dispel my Forge. Do you know how powerful it is? Insanely powerful. Banefire crossbows are only 1 gem!
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January 27th, 2008, 02:22 PM
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National Security Advisor
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Join Date: Nov 2006
Location: Oxford, UK
Posts: 5,921
Thanks: 194
Thanked 855 Times in 291 Posts
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Re: Skavenblight Falls
Aieee! I lost my Air Queen to an Enslave Mind by Bandar! And on the same turn I lost a Fire King to some stupid indies! I guess I misjudged my scripting - despite having prot 24, having reached 50 fatigue through spellcasting he seemed to die super-easily to lances, no fewer than 4 times in quick succession (due to Phoenix Pyre)! I have to say I'm still quite taken aback by that.
Man is somehow holding my vast army outside his capital, despite me Crumbling his walls. I guess he must have an insanely large army on the inside. In the meantime my army are rapidly dying of disease...
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January 27th, 2008, 03:44 PM
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General
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Join Date: Sep 2003
Location: United Kingdom
Posts: 3,603
Thanks: 0
Thanked 22 Times in 22 Posts
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Re: Skavenblight Falls
I'd like an extension for this turn, say 24 hours.
Bleh, Leprosy isn't working very quickly... and my last casting was less than stellar. Ah, well, time is on my side... well, it *is* on our side if they can win the war in the north. Glad to know your SCs are going down, though.
In the interest of the pursuit of knowledge, your Gargoyle seems to have an useless item (it has a mere +9 to MR, despite having three MR items... if memory serves, the Cap and the Robe don't stack, as they're next to each other), and Crumble didn't work, as you weren't sieing in the first place. The three siege spells are notoriously bugged, though, so I'm not sure if I'd use them (I've given up hoping for Iron Walls to work myself).
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January 27th, 2008, 09:44 PM
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National Security Advisor
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Join Date: Nov 2006
Location: Oxford, UK
Posts: 5,921
Thanks: 194
Thanked 855 Times in 291 Posts
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Re: Skavenblight Falls
24 hour extension is fine, I'll do it now.
The thing about items not stacking in adjacent slots only applies if they are _exactly_ the same item. So two frost brands will only give 50% CR (unless you have 4 arms and space them appropriately). But my gargoyle has +4 to MR from the amulet, +3 from the robe and +2 from the hat - all correct. However, the gargoyle design is in fact silly. I made him so I could give him the stone sword without fear of him getting himself (since he's already stone). Then I promptly forgot that and gave him all the MR items I could to protect him from the sword. Not very clever. Still, I think he's a dangerous chap.
Are you sure Crumble didn't work? Check the remaining strength of your fort. I suspect it's low - I think it was reduced to zero by the spell, then brought back up again since you have more defenders than I have siegers. I hadn't anticipated that, since my army's so large.
If you want to kill my armies you'd better whip out Burden of Time! That will make the Leprosy hurt.
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January 30th, 2008, 01:28 AM
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First Lieutenant
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Join Date: Sep 2004
Location: N. California
Posts: 624
Thanks: 7
Thanked 29 Times in 3 Posts
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Re: Skavenblight Falls
Neither Air Queens nor Golems eat bananas and are therefore helpless against the might of Bandar Log! SCs are for smacking newbs and and intimidating the feint of heart, you are gunna have to send a real army to finish me off.
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January 30th, 2008, 07:44 AM
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Second Lieutenant
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Join Date: Feb 2007
Location: Sydney, Australia
Posts: 437
Thanks: 18
Thanked 2 Times in 2 Posts
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The Seers Speak from the Grave -Tidings of DOOM
There appears there might be an issue with Ulm Reborn and the new patch v3.14 (there certainly is an issue on my Windows machine).
Posting here in case llamabeast hasn't got my PM - so read your PM llamabeast, before the game hosts. The Grey Seers predict disaster (or at least annoyance) if game hosts but do not have time to test prediction before bedtime.
The Seers also predict that Sombre and llamabeast will have solved all, or at least come up with a relatively painless work around, in the near future. All bow before the greatness of the seers of Skavenblight.
I return also to blow rasperries at Man as it is now something of a reflex whenever I look at this thread 
I do note that you are still in the game whilst I am present only in a rather insubstantial manner, being completely defeated and all. So kudos to you Alneyan
Edited to demonstrate that Engish is probably my first language and clarity, but not spelling or grammar. Off to get second industrial strength nightcap. Cheers all.
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January 31st, 2008, 08:08 AM
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National Security Advisor
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Join Date: Nov 2006
Location: Oxford, UK
Posts: 5,921
Thanks: 194
Thanked 855 Times in 291 Posts
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Re: The Seers Speak from the Grave -Tidings of DOO
Thanks Digress, I will look into it.
I've postponed hosting by 7 hours to let me and Alneyan get our turns in.
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