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  #1  
Old January 29th, 2008, 06:33 AM

pdoktar pdoktar is offline
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Default Re: Unauthorized Poll for SPMBT

Thermal Imaging is really effective in real life too. When I was riding an BMP-1 with experimental turret from LAV-25 fitted to it, american thermals give us a distinct advantage of seeing even single soldiers through forest and underbrush from a few hundred meters out waiting for us in an ambush. It nothing like the old infrared or nightvision devices. Some things are really lit up on it.

And if you think TI gives a massive advantage, you can see that it costs quite a lot in the cost calculator too. If you have no TI and opponent have, you must drag him into close quarters ambush. You´ll have more units than him for a given set of points. In 1980, Soviet armor is quite tough against usually used 105mm ammo. Only TOW can kill you instantly. However wen 120mm comes to the scene you´ll be in a distinct disadvantage against 120+TI.

And for the poll: Yes TI affects my gameplaying, but in a good way, since I´ve used to its characteristics. for example missile teams with TI cost usually 100+ points.. if you plaster one out with an artillery barrage or inf-mmgs you can bet it feels good. The point equivalent of 4 infatry squads wiped out in an instance from the enemy arsenal. Usually my thermal fitted vehicles are tanks and FO units, maybe a few missile teams carefully hidden because of their vulnerability to anykind of fire.
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Old January 29th, 2008, 12:06 PM

Ramm Ramm is offline
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Default Re: Unauthorized Poll for SPMBT

It would be greatly appreiacted if a webmaster could put this post in the equipment section


as for pdokar, Thanks for responding to my post. I look forward to trying your tactics.
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  #3  
Old January 29th, 2008, 12:25 PM
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Default Re: Unauthorized Poll for SPMBT

Answer: Blowing stuff up.
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Old January 29th, 2008, 01:28 PM
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Default Re: Unauthorized Poll for SPMBT

My opinion on the matter is that the game should represent reality to the best our understanding of it and game limitations. And as far is known TI is indeed a huge advantage. Balance is to be achieved by pricing and scenario setup rather than tweaking code on the basis of a misguided sense of fairness. This, mind you, comes from somebody who is accustomed to play as the iraqis against the US in 1991. Even in such loopsided engagements it is possible to achieve at least draw if numbers, terrain etc are carefully exploited.
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Old January 29th, 2008, 01:42 PM
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Default Re: Unauthorized Poll for SPMBT

I know personally I'd LOVE to see TI capability available at ranges (and costs) less then 40 hexes. There's no reason/need for a 40 hex range on infantry squads, MMG's, Inf AT (LAAW, SMAW, RPG, etc) weapons yet if you want TI capability you're currently "stuck" with a 40 hex range/cost.

I suspect this is one of those issues where no change is practical because it's buried in the code and would require going thru every unit in every OOB to implement.

As to changing my game play.
Definitely !
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Old January 29th, 2008, 02:32 PM

Ramm Ramm is offline
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Default Re: Unauthorized Poll for SPMBT

Thanks everyone for responding. The exellent attitude of wargamers here is a major reason why this game is so fun. I have a few more questions if you will bear with me,

RecruitMonty, If you can find the time and wouldn't mind indulging my curiosity could you answer [A],[b] and [C]. Thanks

Marcello, if you wouldn't mind sharing your exploits agaisnt the US this would be exellent, the BEST I can do agaisnt U.S. Army with Iraq is a marginal defeat! thats the BEST, I suck X-D. I would love to learn from your expeirence. Thanks
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Old January 29th, 2008, 04:28 PM
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Default Re: Unauthorized Poll for SPMBT

Quote:

Marcello, if you wouldn't mind sharing your exploits agaisnt the US this would be exellent, the BEST I can do agaisnt U.S. Army with Iraq is a marginal defeat! thats the BEST, I suck X-D. I would love to learn from your expeirence. Thanks
It isn't really that difficult, I am a mediocre player really (what I actually do most of the time is using mobhack and testing what I have created in shooting range style scenarios). The key is employing the terrain in such a way as to have the americans driving past your positions and then getting them with flank and rear shots by T-72s. Typically this means a reverse slope defense where the tanks are hugging the base of the ridge or others available reliefs, hidden inside their irregularities as to eliminate (to the extent this is possible) frontal fire arcs, retaining only narrow side fire arcs and large rears ones. This ensures that when the Abrams charge beyond the ridge top at least a few T-72s can survive to get flank and rear shots.
This is of course possible under SPMBT near laboratory conditions. In real life an iraqi commander who had been ordered to deploy on an essentially flat terrain, who could expect the enemy coming from several directions, had little idea of the exact US tactical capabilities and faced an US commander usually smarter than your run of the mill videogame AI was in a rather uglier predicament.
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Old February 8th, 2008, 12:51 AM

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Default Re: Unauthorized Poll for SPMBT

Quote:
I know personally I'd LOVE to see TI capability available at ranges (and costs) less then 40 hexes. There's no reason/need for a 40 hex range on infantry squads, MMG's, Inf AT (LAAW, SMAW, RPG, etc) weapons yet if you want TI capability you're currently "stuck" with a 40 hex range/cost.

I suspect this is one of those issues where no change is practical because it's buried in the code and would require going thru every unit in every OOB to implement.
It is not a 'code' thing insofar as a 40 hex range on thermal imaging devices. As I am sure we all understand, thermal imaging devices register the thermal (heat) radiation from objects. Radiated energy of this type travels in a straight line at the speed of light. Thermal imaging devices are line-of-sight, and are quite capable of 'seeing' well beyond 2000m (40 hexes). If anything, the 40 hex range limit within the confines of the came engine should be considered conservative.
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Old February 9th, 2008, 01:37 PM
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Default Re: Unauthorized Poll for SPMBT

Well, low-wavelength infrared reflected on targets by the IR searchlight of old-style active night vision devices travel in a straight line at lightspeed as well, so where is the point?
Also, nothing whatsoever in the game will prevent you from having TI/GSR* units with vision ranges up to 255 hexes, for whatever good it will do.
I think, since we already had this discussion here, that Suhiir regrets that there cannot be units with TI sight range inferior to 40 hexes. Vision rating under 40 will not see through smoke as opposed to TI/GSR from 40 onwards.
Personally, I agree that for infantry vision devices, some AT weapons and maybe old low-tech stuff with poor definition, having a lower recognition range and accordingly lower cost could be interesting but I don*t think it is going to happen.

*Yes, TI and GSR are one and the same thing in the game, in the sense that they are just a property that allows a unit to see through otherwise obscuring elements (smoke, vegetation...). So no need to go all physicist, "TI" is what sees through smoke and what sees through smoke is TI, more or less.
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