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Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening > Scenarios, Maps and Mods

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Old January 31st, 2008, 08:20 PM

Nikolai Nikolai is offline
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Default Re: Bow down before megamod_late

No Reborn Ulm :-(
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Old February 1st, 2008, 02:21 AM
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DrPraetorious DrPraetorious is offline
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Default Re: Bow down before megamod_late

You could certainly run the awk script and it should take the reborn ulm mod with no problem - but isn't the reborn ulm mod a nation *replacement*?

If it just adds units to the existing LA Ulm I might consider including it with my black tome mod, but if it replacees a nation (as opposed to adding a nation) obviously it doesn't go in the modpack.
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