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  #1  
Old February 1st, 2008, 10:54 AM

Romulus68 Romulus68 is offline
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Default Re: Sins of a Solar Empire

Any word on a demo?
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  #2  
Old February 1st, 2008, 12:42 PM

aegisx aegisx is offline
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Default Re: Sins of a Solar Empire

On their forums, they said a month after release.
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  #3  
Old February 3rd, 2008, 05:29 AM
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Default Re: Sins of a Solar Empire

I found it somewhere else and gave it a glance. I opened up a screenshot and instantly thought the UI was lifted from SE5. I wasn't too impressed, only 3 races, but then I realised it isn't meant to be multiplayer. I suppose I'll give it a look.
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Old February 3rd, 2008, 10:02 AM

aegisx aegisx is offline
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Default Re: Sins of a Solar Empire

It is meant to be multiplayer. It is a real time game, which can be saved. When setting up a multiplayer game, you can make it small enough so it will last an hour, or large enough to last months. Although I don't think the tech tree really changes, so at some point it runs out.

I watched some beta videos on it, it does seem to have some merit as its own game rather than another MOO/SE/Galciv type.
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Old February 3rd, 2008, 03:48 PM

Spectarofdeath Spectarofdeath is offline
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Default Re: Sins of a Solar Empire

I'll be getting it because I love fleet combats, plus there's already mods being worked on for B5/ST/SW. Plus a friend had the beta and from what I seen of that it looked really cool.
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Old February 4th, 2008, 03:22 PM

aegisx aegisx is offline
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Default Re: Sins of a Solar Empire

Here is a gameplay video... http://www.sins.bz/downloads.php?cat...download_id=28
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  #7  
Old February 4th, 2008, 03:46 PM

Raapys Raapys is offline
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Default Re: Sins of a Solar Empire

It got alot of complaints on the initial beta, as I recall it. However, it's been in near-public beta for over a year now, so I guess it's possible it might actually turn out to be a good game. Anyone actually tried it? My fear is that it's going to be too much "Real-time Strategy in Space" and not enough Homeworld.
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