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February 1st, 2008, 04:17 PM
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General
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Join Date: Sep 2003
Location: Tel Aviv, Israel
Posts: 3,465
Thanks: 511
Thanked 162 Times in 86 Posts
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Re: Game: Fearsome Legions (in progress)
Thank you Meglobob, I have followed your advice.
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February 1st, 2008, 05:14 PM
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General
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Join Date: Sep 2003
Location: Tel Aviv, Israel
Posts: 3,465
Thanks: 511
Thanked 162 Times in 86 Posts
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Re: Game: Fearsome Legions (in progress)
BTW, my py_eye client reports the turn number to be 0.
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February 1st, 2008, 08:32 PM
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General
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Join Date: Sep 2003
Location: Tel Aviv, Israel
Posts: 3,465
Thanks: 511
Thanked 162 Times in 86 Posts
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Re: Game: Fearsome Legions (in progress)
Meglobob, the issue for me was resolved after I've changed the file names in my game folder from pythium to late_pythium. Thank you for your help.
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February 2nd, 2008, 11:44 PM
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Corporal
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Join Date: Oct 2006
Posts: 67
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: Game: Fearsome Legions (in progress)
C'tis you have 1 hour left before it stale turns.
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February 3rd, 2008, 03:36 AM
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General
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Join Date: Sep 2004
Location: Irving, TX
Posts: 3,207
Thanks: 54
Thanked 60 Times in 35 Posts
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Re: Game: Fearsome Legions (in progress)
Atlantis has some power again! I would never have thought I could achieve it. True, we are weak overall, but we do now have some power underwater. A very interesting game.
__________________
Be forewarned, anything I post is probably either 1) Sophomoric humor, 2) Satire, 3) A gross exaggeration of the power I currently possess, 4) An outright lie, or 5) Drunken ramblings.
I occasionally post something useful.
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February 4th, 2008, 12:57 AM
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Corporal
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Join Date: Mar 2007
Location: Indianapolis
Posts: 135
Thanks: 1
Thanked 0 Times in 0 Posts
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Re: Game: Fearsome Legions (in progress)
Sorry for the stalls, I had connecting issues.
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February 4th, 2008, 10:52 PM
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Corporal
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Join Date: Oct 2006
Posts: 67
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: Game: Fearsome Legions (in progress)
Doh, I totally muffed up my fatigue calculations on that one. At least I got rid of those banefire casters.
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