quote:Originally posted by derb: I'm intrigued - why a colony ship with 3 engines?
I dunno 'bout anyone else, but I build 3 engine colony ships and use 'em for local system colonization. They're cheap, I can build 'em in 2 standard build turns at a lvl I SY. And 3 move points is acceptable (IMO) in the local system....
I also use 3 engine colony ships. The important thing to me (at least most of the time) in early game is to get the ships built. They'll get there in max 4 turns in intra-system travel, and that's not a major difference. Especially in Proportions mod.
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