|
|
|
 |
|

February 2nd, 2008, 08:31 PM
|
Second Lieutenant
|
|
Join Date: Jun 2007
Posts: 483
Thanks: 0
Thanked 6 Times in 3 Posts
|
|
Re: TigerCat - new MA game (recruiting)
Hmm, I think I'll try Ermor.
Vote: Graphs off. ; )
|

February 2nd, 2008, 08:41 PM
|
 |
Second Lieutenant
|
|
Join Date: Jan 2007
Location: Ohio
Posts: 527
Thanks: 1
Thanked 0 Times in 0 Posts
|
|
Re: TigerCat - new MA game (recruiting)
I'm in as Bandar Log. It was the very first nation I tryed MP, so we'll see if I've learned anything.
Graphs on is my vote.
|

February 2nd, 2008, 08:57 PM
|
 |
Colonel
|
|
Join Date: Dec 2006
Location: Dallas, Tx
Posts: 1,712
Thanks: 0
Thanked 3 Times in 2 Posts
|
|
Re: TigerCat - new MA game (recruiting)
Oh if there is vote I'll vote for graphs on.
|

February 2nd, 2008, 09:15 PM
|
 |
Sergeant
|
|
Join Date: Oct 2007
Location: Magdeburg, Germany
Posts: 235
Thanks: 13
Thanked 3 Times in 3 Posts
|
|
Re: TigerCat - new MA game (recruiting)
I also vote for graphs on.
|

February 2nd, 2008, 10:06 PM
|
 |
Sergeant
|
|
Join Date: Feb 2007
Location: Austin, TX
Posts: 234
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: TigerCat - new MA game (recruiting)
I'll play as Marignon, if there's still room.
|

February 2nd, 2008, 10:22 PM
|
Second Lieutenant
|
|
Join Date: Sep 2007
Posts: 434
Thanks: 16
Thanked 3 Times in 2 Posts
|
|
Re: TigerCat - new MA game (recruiting)
I'd like to give Man another try and get it right this time.
|

February 2nd, 2008, 11:12 PM
|
First Lieutenant
|
|
Join Date: Feb 2007
Location: Manila, Philippines
Posts: 746
Thanks: 36
Thanked 2 Times in 2 Posts
|
|
Re: TigerCat - new MA game (recruiting)
Mod Nations??!!?! Must Resist... must resist... ***Fails Miserably****
Ok, sign me up for Tomb Kings =)
I vote graphs on
|

February 3rd, 2008, 08:36 PM
|
National Security Advisor
|
|
Join Date: Nov 2006
Location: Oxford, UK
Posts: 5,921
Thanks: 194
Thanked 855 Times in 291 Posts
|
|
Re: TigerCat - new MA game (recruiting)
Although I think there's something to be said for the CB pretenders and scales, we won't use them for this game. This is because (a) I didn't mention it when people were signing up, and (b) I think including some mod nations is enough innovation for this game, no point pushing it.
|

February 3rd, 2008, 09:48 PM
|
Second Lieutenant
|
|
Join Date: Jun 2007
Posts: 483
Thanks: 0
Thanked 6 Times in 3 Posts
|
|
Re: TigerCat - new MA game (recruiting)
Oops. ; )
|

February 4th, 2008, 06:08 AM
|
Major General
|
|
Join Date: Mar 2007
Posts: 2,046
Thanks: 83
Thanked 215 Times in 77 Posts
|
|
Re: TigerCat - new MA game (recruiting)
Arga Dis, please. I'll vote for graphs on.
|
Thread Tools |
|
Display Modes |
Hybrid Mode
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|