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February 5th, 2008, 09:31 AM
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Second Lieutenant
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Join Date: Sep 2006
Posts: 482
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Re: Sins of a Solar Empire
I played a bit last night. It isn't bad. Some points about the game:
-No campaign, only skirmish and multiplayer
-No ship design, but a wide variety of ships
-Ships include frigates (some missile, some PD etc), several different cruisers and capital ships (Battleships, carriers etc)
-Capital ships are like heroes in Warcraft 3, they level up and you can choose new skills for them
-Interface is pretty nice as are the graphics
-Each race has its own tech tree
-Multiplayer worked pretty well, although the chat interface could be better
Overall I enjoyed it after a brief time playing. I can't see playing month long games, but if you want to a game that lasts a few hours, this will work.
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February 5th, 2008, 06:47 PM
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Major General
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Join Date: Jan 2004
Location: Germany / Bielefeld
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Re: Sins of a Solar Empire
Can you post screenshots of some of the more advanced ships ?
Is it right that ships are static while fightning ? no movement, no manovers ?
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February 5th, 2008, 09:57 PM
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Second Lieutenant
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Join Date: Sep 2006
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Re: Sins of a Solar Empire
Quote:
Ragnarok-X said:
Can you post screenshots of some of the more advanced ships ?
Is it right that ships are static while fightning ? no movement, no manovers ?
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The ships do not move, although they do miss when firing sometimes. However the fighters and bombers do move.
Today I actually played a 3 hour game with 3 others (one was the art dev). It was fun and fast paced. There is an interesting pirate game. Every X minutes pirates will go on the attack. Who they attack is determined by who you put a bounty on. The pirates are in game, so you can go destroy their base. But it adds another type of warfare.
There are 2 resources (metal and crystals) and credits. There is also a black market (with price changes based on demand), where you can buy/sell resources.
there is a bit of the biggest stack wins. However, there are a wide variety of ships so you can counter stacks. I found I had to make a lot of choices between research, planet development and ship production which made the game fun.
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February 5th, 2008, 10:13 PM
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First Lieutenant
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Join Date: Jan 2005
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Re: Sins of a Solar Empire
Hmm, I played a couple of hours myself, but I've to say I'm mildly disappointed. This is in an entirely different league than Homeworld, so don't go into it expecting anything like that.
I suppose whoever compared it to Supreme Commander in space had the right of it. Just alot less units and a basic research tree. The game is also basically 2D( seem to remember reading someone said it was possible to move ships on the z axis too, but at the very least it's not necessary ).
One thing that bothered me a little was that even the smallest non-fighter ships( frigates ) take a long time to kill, even with 3 capital ships shooting at it. Also a bit much clutter on the UI I thought.
Decent enough game to kill a few hours I guess, but nothing groundbreaking or really original.
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February 6th, 2008, 11:43 AM
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Second Lieutenant
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Join Date: Sep 2006
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Re: Sins of a Solar Empire
Ships do take some time to kill, although i think the game has a speed setting which may affect this.
I am glad it is 2d, 3d movement is a bit of a pain. The UI is starting to grow on me. Using the Empire tree I have started to become a lot more efficient.
This is certainly no SE, but I enjoy it for a game I can finish in a sitting.
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February 6th, 2008, 01:17 PM
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Private
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Join Date: Sep 2002
Location: North Wales
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Re: Sins of a Solar Empire
I concur... this altough an straight RTS is actually quite good.. the graphics are just excellant, takes a little time to get use to the UI..but i like it...dont know if I will spend as much time as I do on SEV but but i like it so far even though it is an true RTS.
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February 6th, 2008, 09:25 PM
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Major General
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Join Date: Dec 2003
Location: Tasmania, Australia
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Re: Sins of a Solar Empire
I didn't initially realise it was an RTS. I don't like RTS. It says something I suppose that I prefer spending a year or so on a PBW game building my empire day by day than 1 hour furiously throw units from place to place.
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