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  #1  
Old February 6th, 2008, 09:25 PM
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Default Re: Sins of a Solar Empire

I didn't initially realise it was an RTS. I don't like RTS. It says something I suppose that I prefer spending a year or so on a PBW game building my empire day by day than 1 hour furiously throw units from place to place.
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Old February 6th, 2008, 09:40 PM

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Default Re: Sins of a Solar Empire

Quote:
Randallw said:
I didn't initially realise it was an RTS. I don't like RTS. It says something I suppose that I prefer spending a year or so on a PBW game building my empire day by day than 1 hour furiously throw units from place to place.
I enjoy both as it doesn't have to be one or the other. Sounds like a demo would be a good fit for you.
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Old February 6th, 2008, 09:51 PM
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Default Re: Sins of a Solar Empire

It doesn't look like there is a demo at all...
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Old February 6th, 2008, 10:58 PM
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Default Re: Sins of a Solar Empire

I think that a demo was to be released about a month after launch... I don't think that was a good idea, but I'm not a developer...
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Old February 6th, 2008, 11:16 PM
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Default Re: Sins of a Solar Empire

I have no imagination. Give me plenty of time to force a stalemate and then crush you with endless force and I'm fine. Expect me to change from the status quo to a sudden defensive and I can't react fast enough. There is I gather 2 extremes of RTS play. Turtling, where you dig in and build up until you know you will win, or the other way I can't do where you strike as quickly as possible to win. I can't do that as I must wait just a bit longer to ensure I have enough strength.....and then a bit more to make doubly sure etc etc.

I've only really played one RTS, Dawn of War, and that was only because it was Warhammer 40K. Even then I only finished the single player after stopping for several months then deciding I should bother to finish.
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Old February 6th, 2008, 11:48 PM

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Default Re: Sins of a Solar Empire

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Randallw said:
Give me plenty of time to force a stalemate and then crush you with endless force and I'm fine.

Turtling, where you dig in and build up until you know you will win...
This is my style exactly.
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Download the Nosral Confederacy (a shipset based upon the Phong) and the Tyrellian Imperium, an organic looking shipset I created! (The Nosral are the better of the two [img]/threads/images/Graemlins/Grin.gif[/img] )
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Old February 7th, 2008, 12:37 AM
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Default Re: Sins of a Solar Empire

Slowly advancing wall of heavy artillery bunkers (and construction units)
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Old February 7th, 2008, 10:48 AM

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Default Re: Sins of a Solar Empire

Quote:
Randallw said:
I have no imagination. Give me plenty of time to force a stalemate and then crush you with endless force and I'm fine. Expect me to change from the status quo to a sudden defensive and I can't react fast enough. There is I gather 2 extremes of RTS play. Turtling, where you dig in and build up until you know you will win, or the other way I can't do where you strike as quickly as possible to win. I can't do that as I must wait just a bit longer to ensure I have enough strength.....and then a bit more to make doubly sure etc etc.

I've only really played one RTS, Dawn of War, and that was only because it was Warhammer 40K. Even then I only finished the single player after stopping for several months then deciding I should bother to finish.
For Dawn of War - Get the mod called " Dawn of War: Codex Edition " (Winter Assult compatible) The premise behind the mod: DoW is a RTS game based on Warhammer 40k and the Mod is Warhammer 40k using a RTS engine. They model ALL the units, weapons, armor, etc on 40k along with the unique units and options, etc. Little things I like.....when you buy drop troops they come as a full squad instead of buying them, placing them, adding new troops and then putting tehm back in drop pod.

Dawn of War Mods

Here is the newest version with a new name change: Dawn of Warhammer 40k: Firestorm
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