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February 11th, 2008, 12:47 PM
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Second Lieutenant
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Join Date: Jun 2007
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Re: Guide to communions
Aha, very simple error. Slaves only have their magic levels increased for fatigue calculation, not for determining what spells they can cast. Thanks, vfb.
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February 12th, 2008, 03:32 AM
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Colonel
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Join Date: Oct 2007
Location: in a sleepy daze
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Re: Guide to communions
Does the order of casting matter? I noticed in these examples, the CS always casts Communion Slave first, the the CM casts Communion Master? And if order does matter, is there a way to rearrange the order of how you set up Commander's actions?
Thanks
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i crossed blades with the mightiest warriors of the golden age. i witnessed with sorrow the schism that led to the passing of legends. now my sword hangs in its scabbard, with nothing but memories to keep it warm.
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February 12th, 2008, 04:35 AM
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Major General
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Join Date: Sep 2007
Location: Scotland
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Re: Guide to communions
Mages cast in the order you see them on the army setup screen.
Baalz - perhaps this information should be in your guide. It's very important for setting up communions to do what you want, and doesn't appear to be widely known.
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February 12th, 2008, 05:20 AM
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General
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Join Date: Mar 2007
Location: Japan
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Re: Guide to communions
Quote:
DonCorazon said:
Does the order of casting matter? I noticed in these examples, the CS always casts Communion Slave first, the the CM casts Communion Master? And if order does matter, is there a way to rearrange the order of how you set up Commander's actions?
Thanks
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As explained in Baalz's excellent communion guide, slaves can only cast spells in a round if no master has cast a spell in that round yet. As Gregstrom said, commanders act in order from top to bottom. Some of the examples had slaves casting, that's why I put them first.
There is no way of moving commanders up or down to change the order. But, of course, you may have some choice in which mage will be a slave, and which will be a master.
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February 12th, 2008, 09:21 AM
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General
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Join Date: Oct 2007
Location: Poland
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Re: Guide to communions
Anyone knows how does it put them in that order? Newly recruited mage may land in the 1st position, middle or end of the order.
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February 12th, 2008, 02:04 PM
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Major General
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Join Date: Sep 2007
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Re: Guide to communions
Can't say for sure, but it's probably ordered by unit id#.
[edit] I don't know how to see a units' id#, AFAIK the number is fixed once the unit is bought, and I don't believe there's a way to find out what id# a unit will have at the point you buy it.
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February 12th, 2008, 02:18 PM
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General
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Join Date: Apr 2005
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Re: Guide to communions
And they're recycled as units die. Which explains how new units get sorted above older ones.
Numbers for units that can be brought back from the dead must stay, but that's only a small fraction: Pretenders and the Hall, right?
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February 12th, 2008, 02:48 PM
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Colonel
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Join Date: Oct 2007
Location: in a sleepy daze
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Re: Guide to communions
In addition to Slaves casting a variety of spells, I was referring to the actual casting of Communion Slave and Communion Master. So my question was, in the first round, should all the Communion Slaves cast Communion Slave before any Communion Masters cast Communion Master?
__________________
i crossed blades with the mightiest warriors of the golden age. i witnessed with sorrow the schism that led to the passing of legends. now my sword hangs in its scabbard, with nothing but memories to keep it warm.
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