.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $5.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening > Scenarios, Maps and Mods

Reply
 
Thread Tools Display Modes
  #1  
Old February 11th, 2008, 09:27 PM

dmentd dmentd is offline
Corporal
 
Join Date: Jun 2007
Posts: 50
Thanks: 0
Thanked 0 Times in 0 Posts
dmentd is on a distinguished road
Default Re: New modding commands of 3.14

Where can I get a list of spell ID numbers?
Reply With Quote
  #2  
Old February 12th, 2008, 03:44 AM
Endoperez's Avatar

Endoperez Endoperez is offline
National Security Advisor
 
Join Date: Sep 2003
Location: Eastern Finland
Posts: 7,110
Thanks: 145
Thanked 153 Times in 101 Posts
Endoperez is on a distinguished road
Default Re: New modding commands of 3.14

Doctor Praetorious has compiled a list, but I haven't seen it myself either.

You can use spells' names for #onbattlespell, and I think for #nextspell as well, as long as they exist in base Dominions. Only modded spells need the spell ID number.
Reply With Quote
  #3  
Old February 12th, 2008, 09:49 AM

zlefin zlefin is offline
Corporal
 
Join Date: Nov 2007
Posts: 132
Thanks: 1
Thanked 20 Times in 7 Posts
zlefin is on a distinguished road
Default Re: New modding commands of 3.14

http://www.shrapnelcommunity.com/thr...=&fpart=1&vc=1

it's several posts down.
it should probably be put somewhere easier to find, like those big lists of stuff in the stickied threads.
Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 12:11 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.