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February 14th, 2008, 04:52 PM
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Private
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Join Date: Jan 2008
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Re: Acouchi - MA game for new players (full)
So you can just boom kill a nation at a distance on turn 7 like that? What fun. How well balanced.
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February 14th, 2008, 05:04 PM
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Corporal
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Join Date: Feb 2008
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Re: Acouchi - MA game for new players (full)
Actually, this wasn't caused by someone else.
You should read section (VII - Dominion) of your manual. The part of how you died should be made clear in the last part of that section.
So to prevent that sort of thing, either take a strong dominion (7+), prioritize building temples, or start preaching with your prophet early on. Or if you're a blood nation, you can also start sacrificing blood slaves in your temples.
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February 14th, 2008, 05:05 PM
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National Security Advisor
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Join Date: Nov 2006
Location: Oxford, UK
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Re: Acouchi - MA game for new players (full)
Stout: No of course not. It just means you ran out of candles. I'd be very surprised if it was due to anyone deliberately trying to extinguish you. However, the underlying point of the game is to maintain and spread your dominion. If you don't notice that your dominion is fizzling out and start preaching etc then you can lose the game. It does seem very harsh, but you have to remember that the whole point of the armies and magic are to give you the power to expand your dominion.
Even experienced players occasionally lose the game by not noticing that their candles are diminishing though.
Edit: Oh, Darkstone beat me to it, and very did so with great clarity too.
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February 14th, 2008, 06:00 PM
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Private
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Join Date: Jan 2004
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Re: Acouchi - MA game for new players (full)
Sorry aapeli, I offered you peace when we first met in the mountains. As you didn't answered my first message I supposed you weren't interested.
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February 15th, 2008, 01:15 AM
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BANNED USER
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Join Date: Dec 2007
Location: Illinois
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Re: Acouchi - MA game for new players (full)
that is harsh Stout. ouch!!!
this brings up an interesting point. Is there now an indie province with a fortress?
and it is a benefit for a neighbor of stout, someone gets a ~30k population province pretty easy. What a boost!!!
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February 15th, 2008, 02:02 AM
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Corporal
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Re: Acouchi - MA game for new players (full)
Stout, I hope you won't be discouraged.
There seem to be plenty of new games starting every month, and I'm sure if asked llamabeast can PM you when he starts a new game.
Omnirizon, yes, it's an unbalancing factor certainly, but there is plenty of luck involved in the game as is (where you start, what magic sites you find, MR rolls, etc.) I like to think of playing this game as 'controlled chaos'.
Anyway, that reminds me of something, and I hope nobody finds the following joke in poor taste, and if anyone is offended, I apologize.
Fortress (1000 gold) - (not bad)
30k province (300 gold income a turn) - (quite good)
Double gem income - (even better)
...
Expanding unmolested - priceless
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February 19th, 2008, 06:00 AM
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Corporal
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Join Date: Oct 2007
Location: Finland
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Re: Acouchi - MA game for new players (full)
The age of lizards is over for sure. With just my capitol left our mighty god wishes to support us no longer. The lizards have also lost the support of their overlord Aapeli as he is going to a cruise today and wont be back till thursday (I shall set myself to Ai).
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February 19th, 2008, 07:06 AM
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Corporal
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Join Date: Jan 2008
Location: Germany
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Re: Acouchi - MA game for new players (full)
The Deep Ones of R'lyeh will gladly help T'ien Chi punish the Ulmish Barbarians for their warmongering ways.
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