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Old March 26th, 2002, 06:03 PM

Arak Koba Arak Koba is offline
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Default Re: Organic Infestation ?

I did a revision of these new system graphics because I thought most of them looked too large for the space they occupied. You can get them at the link in my sig or at PBW.

I think that idea about the repulsion for Nova systems is a good idea. Or at least, taking damage for being in such a volatile sector of space.

-edit-

I am going to make a modified SystemTypes file to include special abilities for these new systems.

Wish me luck!

[ 26 March 2002: Message edited by: Arak Koba ]

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  #2  
Old March 26th, 2002, 07:08 PM
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TerranC TerranC is offline
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Default Re: Organic Infestation ?

quote:
Originally posted by GhostBear:
I have to concur with the general consensus that these new "systems" are pretty worthless.

Make them do something or give a way to turn them off.



Well sir, aren't you arrogant.

Even though they are worthless to the strategic part of gameplay, In the original, it was pretty boring to see either solar systems, or asteroid belts, or just nebulaes... and it had only around 5 colours.

They still look nice, and add a bit of fun in the beginning.
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Old March 26th, 2002, 07:28 PM

Gryphin Gryphin is offline
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Default Re: Organic Infestation ?

The way I "see" the new systems is for now they are eye candy as someone has said.
Personaly, I like the variety. I also suspect that making them "do" something would have cost more time and money. I also suspect that they will indeed have a function in the future. I'd say suggest some ideas on how to use them.
The idea about "pushing" ships was very interesting.

Edit: I wish I could type

[ 26 March 2002: Message edited by: Gryphin ]

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Old March 26th, 2002, 07:32 PM

Arak Koba Arak Koba is offline
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Default Re: Organic Infestation ?

Ok, I have added all kinds of abilities to these systems, mostly along the lines of scanner interference, shield interference, and random movement for systems like the Infestation, etc.

I need to go test it out, especially to see if movement repulsion will work for the Nova system.

Once I test it out, I will upload it and link it.
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Old March 26th, 2002, 07:47 PM

wr8th wr8th is offline
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Default Re: Organic Infestation ?

quote:
Originally posted by Arak Koba:

Once I test it out, I will upload it and link it.



You da man!
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Old March 26th, 2002, 07:56 PM

Phoenix-D Phoenix-D is offline
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Default Re: Organic Infestation ?

I think I'll do the same. The two "takes" might be interesting.

The nova system needs a change of description IMO, given that regular stars can go nova, taking no time at all. Maybe change it's description to something like "the local star is trapped in a nova cycle, exploding, recondensing, and exploding again" and add some dangerous sectors. Also add an (invisible) star at the center, so it can be blown away.

Organic infestation- I'll change it's description so it's DEAD. Otherwise the thing would be trying to kill your ships!

Hmm. Maybe two varients- one alive, and doing damage in every square, the other dead. The alive one could have a captive sun at it's center, hidden, but enough to blow the infestation away if you can get a stellar manipulation ship in there. Or build a sphereworld around.. nautral defense

Red Giants- hmm. Probably add some asteroids near the outskirts, and some damaging storms in the star proper. Also an invisible star in the center, so you can blow it.

Green Giants- same as red giants. (BTW, reality speaking these things make no sense)

fragments- these are just plain WEIRD. hmm. maybe change it to an entire solar system. Would explain why they're so big- it got condensed down into a ball, then ended up passed through the other system, attracting all the planets in THAT system. Somehow avoiding igniting in the process.

Anamoly- look good as-is IMO.

Black holes- change description to "supermassive black holes" and remove the pulling-in matter thing, since they don't actually hurt any nearby systems. Maybe add some storms to the new pictured one, and make it pull at a speed of 1. You wouldn't actually see the hole.. and in SE4, you're not. You're seeing the crap that's on a decaying orbit INTO the hole.

Star forming: see nova and fragments.

Dead star: see fragments. The thing is *way* too big. Needs a description change.. hmm.

New nebulas: change description to be consistant with the old ones. Also change system type to nebula.
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Old March 26th, 2002, 07:59 PM

Phoenix-D Phoenix-D is offline
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Default Re: Organic Infestation ?

Another thought: for the live infestation, perhaps mixing random movement with damaging sectors? The damaging sectors are "mouths" that attempt to eat your ship, and the random movement is the combination of the ship's attempts to evade and the infestation's attempt to catch it.

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