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Old February 19th, 2008, 07:15 PM
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Default Re: Castle Movement

The two Vanadrotts cast Cloud Trapeze, so attacked and defeated Machaka's PD during the magic battle phase. You didn't stale, otherwise your army would not have moved back to your home province.

Vanheim then owned the land outside Machaka's capitol after the magic battles phase. So our army moved onto your capitol first, and was defending when your army returned. Nikolai explained this in the thread about castle movement:
http://www.shrapnelcommunity.com/thr...?Number=581842

As for the gold, if you hire mercenaries, and someone takes the province where they were hired (I'm guessing it was your capitol), then you get your money back. So that explains the gold in your treasury.

Anyway, you put up an excellent fight, especially considering you were fighting on multiple fronts!
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Old February 19th, 2008, 08:01 PM
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Default Re: Castle Movement

Damn, so I was defeated fair and square. Ah well. Good game! VBF, did you plan that on PURPOSE? If so, good move.

Lol, I feel like you just solved a murder mystery VFB. There was certainly a murder!

Edit: I'm not going computer controlled till I'm completely dead.
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Old February 19th, 2008, 09:17 PM
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Default Re: Castle Movement

Thanks! It was on purpose, but only thanks to Nikolai, whose forum post provided me with the idea. It's definitely something I'll remember in the future.

And it sure was a good fight. I've no idea why Vanheim's mages kept spamming lightning bolt on your archers though, I had hoped they would zap your god. Plus my 'drotts were supposed to be thunderstriking, and instead they kept spewing out Ghost Wolves, bleh. Vanheim did get really lucky with your archers all targeting their first volley at my poor little air elemental instead of my troops!

Respect to Machaka for fighting it out until the end! I'm sure Vanheim will get a few more surprises from Machaka before it's all over.
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