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February 20th, 2008, 04:52 AM
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General
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Re: What happenes?: I break siege, new army moves
Assuming none of the armies are using magical movement, the turn resolution sequence is:
12. Friendly Movement. All movement ending in a friendly province takes place.
13. Other Movement. All other movement, including break siege.
14. Movement battles.
15. Castle storming.
One question is, what is the affiliation of the "new army" that moves in? Here is how it is supposed to work, according to the manual, assuming the Besieged army does a break siege:
If the Moving Army is the same nation as the Besieged Army, then the Moving Army and the Besieged Army will group together and fight a single battle against the Sieging Army.
If the Moving Army is the same nation as the Sieging Army, then the Moving Army and the Sieging Army will group together and fight a single battle against the Besieged Army.
If the Moving Army is a third nation, then one of two possibilities can occur, randomly:
1) The Moving Army fights the Sieging Army, and the victor then fights a subsequent battle against the Besieged Army
or
2) The Besieged Army fights the Sieging Army, and the victor then fights a subsequent battle against the Moving Army
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February 20th, 2008, 07:18 AM
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Re: What happenes?: I break siege, new army moves
Quote:
vfb said:
If the Moving Army is the same nation as the Besieged Army, then the Moving Army and the Besieged Army will group together and fight a single battle against the Sieging Army.
If the Moving Army is the same nation as the Sieging Army, then the Moving Army and the Sieging Army will group together and fight a single battle against the Besieged Army.
If the Moving Army is a third nation, then one of two possibilities can occur, randomly:
1) The Moving Army fights the Sieging Army, and the victor then fights a subsequent battle against the Besieged Army
or
2) The Besieged Army fights the Sieging Army, and the victor then fights a subsequent battle against the Moving Army
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Replace all occurences of "besieged army" with "siege breaking army". Battles from movement phase happen like vfb wrote. Then, if there are still commanders left that were set to "storm castle", those proceed to fight the defenders.
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February 20th, 2008, 07:40 AM
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Re: What happenes?: I break siege, new army moves
Yeah, that's what I meant by "assuming the Besieged army does a break siege". Bah, would have been clearer if I just wrote it the way you suggest.
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Whether he submitted the post, or whether he did not, made no difference. The Thought Police would get him just the same. He had committed— would still have committed, even if he had never set pen to paper— the essential crime that contained all others in itself. Thoughtcrime, they called it. Thoughtcrime was not a thing that could be concealed forever.
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February 20th, 2008, 07:44 AM
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Re: What happenes?: I break siege, new army moves
It's the easiest to think of a siege break as a zero distance movement. Battle's outside, the usual rules concerning battles from movement apply.
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February 20th, 2008, 08:33 AM
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First Lieutenant
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Re: What happenes?: I break siege, new army moves
i dont remember that, but what can happen is after winning the break siege, the new army sieges the fort without a fight since breakers are not on patrol.
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February 20th, 2008, 09:34 AM
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Lieutenant Colonel
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Re: What happenes?: I break siege, new army moves
Torin, that's what I figured made sense.
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February 20th, 2008, 09:41 AM
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National Security Advisor
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Re: What happenes?: I break siege, new army moves
Quote:
Torin said:
i dont remember that, but what can happen is after winning the break siege, the new army sieges the fort without a fight since breakers are not on patrol.
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Torin's answer is in most likelihood the correct one. Such behavior would also be consistent with the behavior bugs related to events causing indie attacks in provinces where a castle is under siege.
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February 20th, 2008, 09:56 AM
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Re: What happenes?: I break siege, new army moves
No, I tested it, with:
Marverni is sieging Helheim.
Helheim breaks siege.
Oceania moves into Helheim.
What happened (from Helheim's point of view) was:
1) There was a battle in Helheim. The sieging force has been beaten by our forces. (fight against Marverni)
2) Our undefended province has been conquered by the enemy (this message is bogus)
3) There was a battle in Helheim, The sieging force has been beaten by our forces. (fight against Oceania)
So the 'break siege' army got to fight both armies, even though it wasn't patrolling.
Torin, perhaps you are thinking of what happens when you storm a castle -- if a 3rd army moves into the province and you stormed with your entire force, then that 3rd army will be sieging you.
Edit: savegame attached
__________________
Whether he submitted the post, or whether he did not, made no difference. The Thought Police would get him just the same. He had committed— would still have committed, even if he had never set pen to paper— the essential crime that contained all others in itself. Thoughtcrime, they called it. Thoughtcrime was not a thing that could be concealed forever.
http://z7.invisionfree.com/Dom3mods/index.php?
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February 20th, 2008, 10:01 AM
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National Security Advisor
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Re: What happenes?: I break siege, new army moves
Thanks for confirming that, vfb
Now, all I have to do is sort out all these siege issues...
*head explodes*
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February 20th, 2008, 11:01 AM
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General
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Re: What happenes?: I break siege, new army moves
Quote:
vfb said:
Torin, perhaps you are thinking of what happens when you storm a castle -- if a 3rd army moves into the province and you stormed with your entire force, then that 3rd army will be sieging you.
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Or maybe if the defending party throws some magic movement commandos on the sieging army while they get reinforcements. The teleported army will defeat the sieging army outside, then get inside to snuggle with the others, while the reinforcements siege again.
I don't think that there are extra phases involved in sieging that are not in the manual. As I wrote, siege break is a zero distance movement, that's all. The process is very deterministic, somebody go forward and draw a nice chart. 
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