.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $5.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #6  
Old February 21st, 2008, 10:07 PM

Micah Micah is offline
Major
 
Join Date: Dec 2006
Posts: 1,226
Thanks: 12
Thanked 86 Times in 48 Posts
Micah is on a distinguished road
Default Re: Timing of Ritual Spells

To clarify:

1. Item shuffling will go BEFORE any and all rituals.

2. Decoy commander recruitment will go BEFORE all rituals.

3. Battles caused by remote summons/teleports will go AFTER the defender's rituals, but BEFORE normal movement. (Though the units should actually get there randomly during the ritual phase, which could matter if there are other rituals being tossed at the province in question)

4. All other ritual effects will happen RANDOMLY before or after opponent's rituals, and BEFORE normal movement. Note that this DOES include remote assassin spells, such as manifestation, earth attack, and disease demon, which differs from battles in the province.
Reply With Quote
 

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 02:27 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.