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Old February 22nd, 2008, 10:19 AM
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Niarg Niarg is offline
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Default Re: Question on aborted attacks

I've had this happen when two armies met head on (A attacks B and B attacks A). The enemy moved first and attacked my province. I won that battle but then my troops refused to move on and take their land.

I have a feeling this is to do with the way that dominions resolves where the battles are. It tries to work out where everyone will be at the end of the turn and only then does it resolve battles, if your army is slow to move then it gets pinned down in it's own territory. Unfortunately I don't know what constitutes a "slow" army but I've got a nasty feeling that it has got something to do with the invisible unit IDs.
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Old February 22nd, 2008, 10:33 AM

thejeff thejeff is offline
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Default Re: Question on aborted attacks

It should not happen with the A->B and C->A scenario.

The A army should move into B and fight, while the C army moves into A and fights whatever was left behind.

The only way the A army won't move is the head-on scenario Niarg describes, or if A's commanders are killed before the movement phase, by assassins or ritual spells. (Any troops led by killed commanders will stay put.)

Is it possible troops from B are joining in the attack from C? That could put you into the head-on situation.

There has been discussion of a possible bug preventing movement from certain provinces, but it doesn't seem to be related to battles.
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