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Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening > Scenarios, Maps and Mods

 
 
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Old February 24th, 2008, 02:07 PM
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NTJedi NTJedi is offline
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Default Re: Remove Curses and Horror Marks?

Quote:
jscott said:
The lack of a savegame feature in single player gives the game too high of a learning curve in my opinion. The game would seem a lot more accessible to people playing the demo if they could make a mistake, play a few turns, realize the mistake, and start again from an earlier point, having learned from their error.

I feel it's more important to live with the mistakes you make and continue playing. For ANY multiplayer game where all your opponents are human there's no option for reloading a previous saved game either. I feel the ability to reload saved games originally became available so developers could easily investigate bugs and the feature remained so if bugs or computer crashes occurred the gamer would not lose as much time.
Reloading a saved game every time you make a mistake is choosing to live with a crutch so things will always be easier.

Quote:
jscott said:
As it is, the game forces you to live with every mistake, which can cause many, many restarts, especially on smaller maps.
Simple solution... don't restart... live with the mistake and be stronger by fighting onwards even if your pretender and prophet died in the last battle.

If you absolute cannot stomach making mistakes while learning a game then save the specific folders via manually or download a tool.
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