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Old February 24th, 2008, 03:26 PM

SevenDeadlySins SevenDeadlySins is offline
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Default Re: UI Mod: Division of Light

Again, do keep in mind that this remains very much a work in progress. The general look and feel is emerging, and as I design, I'm keeping in mind future implementations - such as an "order by" function for the fleet orders window. (Sort by name, etc.) Minor detail has yet to be added - widgets and the like, and finer airbrushing, metal detail and such will be added as well.

http://www.cinergisolutions.com/seV/...ange_Order.png

Each window, for everything in the game, is being redesigned. As I redesign, I test in-game. Until such time as all of the icons have been redesigned, much of this will appear to be a bit bland. The devil -as they say - is in the details.

http://www.cinergisolutions.com/seV/Dlg_Alliance.png

As I redesign icons, they too, are tested. A small sampling provided here.

http://www.cinergisolutions.com/seV/icons.png

Nothing is set in stone at this point, and it's very much a process of finding what I like, versus what works. I'm trying to make it sleek, without being too busy. Functional, without distracting. This early in the project, it's hard to be critical, but if you want to offer *constructive* criticism, feel free to do so.
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