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February 26th, 2008, 03:35 AM
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Major General
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Join Date: Oct 2006
Location: Tennessee USA
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Re: Looking for 4 modders for fun project
All the elements are spoken for. Dr. P. I hope you stay on to help with earth.
I am going to leave this open for a few more days to see if anyone else wants to participate.
Until then, feel free to discuss what era would be the most suitable for the nation.
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BLAH BLAH BLAH BLAH NEXT TURN.
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February 26th, 2008, 04:48 AM
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Lieutenant Colonel
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Location: Israel
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Re: Looking for 4 modders for fun project
Personally, I'd really like to see this is a none-death LA nation, preferably with lots of priest power and not too much mage power.
How about we make them a sort of refugee nation? With all those nations collapsing into death and blood in the late era, many people fled; Some of them met each other and decided to build a small town for shared protection, and as time went by, the small town became a large city famous for protecting its denizens from evil outside influences. Eventually a pretender reveals himself to them and they take the opportunity to rid the world of all the nations that fell to decay and corruption.
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February 26th, 2008, 06:07 AM
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National Security Advisor
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Re: Looking for 4 modders for fun project
"Long ago, most of the nations lived together in harmony. Then, everything changed when the undead nation attacked. Only the Pretender, master of all four elements, could stop them."
For some reason, I can't look at this thread without thinking of cartoons. Any way, check out the Alugra mod Agrajag. It has a similar feel to it. If you go that route, every contributer should check that out to make sure they aren't stepping on that mod's toes.
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February 26th, 2008, 06:43 AM
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Lieutenant Colonel
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Re: Looking for 4 modders for fun project
Quote:
Endoperez said:
Any way, check out the Alugra mod Agrajag. It has a similar feel to it. If you go that route, every contributer should check that out to make sure they aren't stepping on that mod's toes.
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Huh, Never heard of it 
But if such a mod exists, I'd rather think of some other back story  (rather than have similar stories and tip-toe around another mod.)
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February 26th, 2008, 01:31 PM
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Lieutenant Colonel
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Re: Looking for 4 modders for fun project
(new post because I feel this warrants it)
How about 4 warring tribes/clans/families/cults/groups/organizations/mega-coroprations (each from one element), that have been recently forced together by powerful and warriorlike priests lead by an oppressive pretender?
What do other people have to say about the general flavour/theme of the nation?
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February 26th, 2008, 03:06 PM
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Corporal
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Join Date: Jun 2007
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Re: Looking for 4 modders for fun project
I prefer "Guilds"
***edit: updated and attached 3 posts below***
Here is the Earth-Guild Part. It's set up as a Nation so you can watch it in game.
***edit: updated and attached 3 posts below***
Features:
-Slow Guys with big shields.
-The worst mage you have ever spend 90 Gold on.
Stuff:
-Banner, icon, provincal defence, descriptive text are all open to change once some more "common backround" is choosen.
-The National hero is comanding the starting army for demonstration purpose.
-Why do my units allways look blurish in the game, they look sharp outlined in the tga-files? Do I use a wrong format or something?
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February 26th, 2008, 04:08 PM
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BANNED USER
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Join Date: Feb 2007
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Re: Looking for 4 modders for fun project
They look blurry because the size of the graphics is wrong.
They should be 32, 64, 96, 128 etc pixel dimensions, not 72x72 or whatever they are now.
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