.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
The Star and the Crescent- Save $9.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening > Multiplayer and AARs

Reply
 
Thread Tools Display Modes
  #1  
Old February 28th, 2008, 02:39 PM
DrPraetorious's Avatar

DrPraetorious DrPraetorious is offline
Major General
 
Join Date: Feb 2005
Location: Lake of Hali, Aldebaran, OH
Posts: 2,474
Thanks: 51
Thanked 67 Times in 27 Posts
DrPraetorious is on a distinguished road
Default Re: Sloth - LA game with KO and JK - recruiting

Could we move the hosting interval up to 72 hrs/QH? My turns are getting exceedingly complicated and I've also got a lot to do at work.
__________________
If you read his speech at Rice, all his arguments for going to the moon work equally well as arguments for blowing up the moon, sending cloned dinosaurs into space, or constructing a towering *****-shaped obelisk on Mars. --Randall Munroe
Reply With Quote
  #2  
Old March 1st, 2008, 06:54 AM

llamabeast llamabeast is offline
National Security Advisor
 
Join Date: Nov 2006
Location: Oxford, UK
Posts: 5,921
Thanks: 194
Thanked 855 Times in 291 Posts
llamabeast will become famous soon enoughllamabeast will become famous soon enough
Default Re: Sloth - LA game with KO and JK - recruiting

I'm a little hesitant to move to 72 hour hosting because I've found before that that's longer than my enthusiasm attention span, and I guess that may be the same for others as well. However, if you're really struggling Dr P, certainly I'll change it.
__________________
www.llamaserver.net
LlamaServer FAQ
My mod nations: Tomb Kings and Vampire Counts
A compilation of high quality mod nations: Expanded Nations Packs
Reply With Quote
  #3  
Old March 1st, 2008, 11:38 AM
DrPraetorious's Avatar

DrPraetorious DrPraetorious is offline
Major General
 
Join Date: Feb 2005
Location: Lake of Hali, Aldebaran, OH
Posts: 2,474
Thanks: 51
Thanked 67 Times in 27 Posts
DrPraetorious is on a distinguished road
Default Re: Sloth - LA game with KO and JK - recruiting

I can manage for at least a bit longer.
__________________
If you read his speech at Rice, all his arguments for going to the moon work equally well as arguments for blowing up the moon, sending cloned dinosaurs into space, or constructing a towering *****-shaped obelisk on Mars. --Randall Munroe
Reply With Quote
  #4  
Old March 3rd, 2008, 12:12 AM
DrPraetorious's Avatar

DrPraetorious DrPraetorious is offline
Major General
 
Join Date: Feb 2005
Location: Lake of Hali, Aldebaran, OH
Posts: 2,474
Thanks: 51
Thanked 67 Times in 27 Posts
DrPraetorious is on a distinguished road
Default Re: Sloth - LA game with KO and JK - recruiting

I am beset on all sides by foes. If anyone wishes to stop R'lyeh while they still can, send aid - even if I can win against him alone, I'll be too severely crippled by all this to much of a threat.

I'm in need of nature gems for GoR - if you have any, I will trade you items for nature gems at cost (that is to say, if it costs me 4 gems-with-hammer to make an item, I will trade it to you for 4 nature gems.)

I'd also like money. I have a big crate of Sea King's goblets that I made for Man and Pythium, if anyone wants those.
__________________
If you read his speech at Rice, all his arguments for going to the moon work equally well as arguments for blowing up the moon, sending cloned dinosaurs into space, or constructing a towering *****-shaped obelisk on Mars. --Randall Munroe
Reply With Quote
  #5  
Old March 3rd, 2008, 06:58 AM

llamabeast llamabeast is offline
National Security Advisor
 
Join Date: Nov 2006
Location: Oxford, UK
Posts: 5,921
Thanks: 194
Thanked 855 Times in 291 Posts
llamabeast will become famous soon enoughllamabeast will become famous soon enough
Default Re: Sloth - LA game with KO and JK - recruiting

Utgard now has the Maelstrom up, giving 15 water gems, along with 5 pearls and a few other miscellaneous gems. With the forge, each clam costs only 5 water gems. So Utgard will be forging at least 3 clams, probably 5 or so, every turn. Although water gems are useful for other things e.g. frost brands and boots of quickness, they only cost 1 and 3 gems respectively!

If Utgard is allowed to keep these spells up we will all be doomed pretty soon, regardless of how well we play.
__________________
www.llamaserver.net
LlamaServer FAQ
My mod nations: Tomb Kings and Vampire Counts
A compilation of high quality mod nations: Expanded Nations Packs
Reply With Quote
  #6  
Old March 3rd, 2008, 12:54 PM
DrPraetorious's Avatar

DrPraetorious DrPraetorious is offline
Major General
 
Join Date: Feb 2005
Location: Lake of Hali, Aldebaran, OH
Posts: 2,474
Thanks: 51
Thanked 67 Times in 27 Posts
DrPraetorious is on a distinguished road
Default Re: Sloth - LA game with KO and JK - recruiting

This is a game where it's a pity graphs are off.

I just lost my actual army (due to the short turn schedule - I didn't notice they were marching without gems).

Anyway - either I can slow down R'lyeh enough to give me some time to maybe beat Man, or I'll be eaten alive.

If I can slow down R'lyeh enough to beat Man before R'lyeh eats me, and if I beat Man, *then* maybe I can beat R'lyeh on land.

Then maybe someone other than R'lyeh has a chance. R'lyeh doesn't need any world-stomping enchantments up - he's R'lyeh. Do any of you really think you could stop him if he has my (and Man's, obviously, once I'm eaten) land territories? Enchantments are nice, but he'd have literally half the map.
__________________
If you read his speech at Rice, all his arguments for going to the moon work equally well as arguments for blowing up the moon, sending cloned dinosaurs into space, or constructing a towering *****-shaped obelisk on Mars. --Randall Munroe
Reply With Quote
  #7  
Old March 3rd, 2008, 02:47 PM
Amhazair's Avatar

Amhazair Amhazair is offline
Lieutenant Colonel
 
Join Date: Nov 2006
Location: Ghent, Belgium
Posts: 1,333
Thanks: 39
Thanked 59 Times in 43 Posts
Amhazair is on a distinguished road
Default Re: Sloth - LA game with KO and JK - recruiting

Aaargh! Now it's my turn to loose all my slaves in a victorious battle. 40 mages down the drain...

Note to self: Do NOT make comunions too big. Even if each cast of a master only gives each slave 2 fatigue points, enough masters will kill em all. One more lesson learned the hard way...
__________________
Praeterea censeo, contributoribus magnae auctoritatis e Foro Shrapnelsi frequenter in exsilium eiectis, eos qui verum auxilium petunt melius hoc situ adiuvari posse.
Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 08:28 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.