.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $5.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: Starfury

Reply
 
Thread Tools Display Modes
  #1  
Old February 28th, 2008, 04:40 PM

enrico7113 enrico7113 is offline
Private
 
Join Date: Feb 2008
Posts: 22
Thanks: 28
Thanked 1 Time in 1 Post
enrico7113 is on a distinguished road
Default Re: gamma pulse torpedo, what are the correct stat

Hi rstaats10
thanks for replying
I took a careful look at the main components file and main enemies file
well ... if you take a look at summaries at the end of the page they are not usually consistent with the text above ...
for example weapon ranges and damage in tha main components file are different from what is stated in the summary at the end of the page
about the main enemies in the beginning there is a list of races and their specific equipment armour , weapons , engines ... well in the end of the file there a summary of ships with the default weapons but it is inconsistent with the specific race equipment (for example amonkrie do not come with lightning ray or gamma pulse torpedo ....) and at the very end of the file there is a little summary with weapons stats ... well it is different again from both the main component text and summary .... ((
Reply With Quote
  #2  
Old February 29th, 2008, 12:26 AM

rstaats10 rstaats10 is offline
Corporal
 
Join Date: Jul 2007
Posts: 111
Thanks: 0
Thanked 4 Times in 2 Posts
rstaats10 is on a distinguished road
Default Re: gamma pulse torpedo, what are the correct stat

Hi Enrico
Yes I see what you are saying, The only thing that matters in the components file is the actually components entries. The summary text at the end would have no bearing on the game at all. The summary text at the end was probably just for reference when the game builders were making the componets to have quick reference to. They probably made the mistakes by multiple people working on stuff and not getting the info right. Or could be just tired. ha

As to the original component stat that should be right, I really don't know. We can always change them to how we want anyways.

Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 10:41 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.