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  #1  
Old February 29th, 2008, 07:37 AM
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Agrajag Agrajag is offline
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Default Re: Looking for 4 modders for fun project

Actually, you are right, I should probably make them rotate their chest a bit.
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Old February 29th, 2008, 08:53 AM

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Default Re: Looking for 4 modders for fun project

Hey, the name was just a first suggestion.
It was more like "Hey, 1001 Nights sounds like a good flavor, let's see, what name the nation could have" ... And I found this.

I still think, including a Djinn aspect could be interesting, even through I agree, that we really don't need to pick up the "Djinn/Effrit/Dao/Merit" quartnity.
(Note: The Djinn from the lamp has Fire 5, Air 5, Earth 3 Astral 3, I read from the database.)

So, 4 diffrent (and separated) groups united by the pretender god. How would one make this? One option could be, that one has normal mortals and normal leadership, one has undead one has magical beings and one maybe only commanders without leadership - but this does not really sound like it could work for us. There will likely be something like "Earth Infantery in the front, Air-Archers behind and Fire-heavy hitters taking the flanks. Lead by a Water-commander, maybe."

One thing might be to give earth a poison spell either in nature or earth magic), Fire a fire, water a cold spell and air electricity (just as there are, but one more that is maybe 10% better) and give the units 75% resistence against their own element, -50% to the opposed (fire to cold sure, air to poison not so obvious) and -25% to the other two elements.
Does not sound convincing, either.


Edit: about the axe-fighter:
In the attack spirte, I'd position the axes somewhere like 1 and 4 o'clock. Like his is attacking one after another, not both at once.
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Old February 29th, 2008, 09:57 AM
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Default Re: Looking for 4 modders for fun project

Fire already has a fire spell, the caster makes the target explode (100 accuracy, mr negates, 10+ an damage + nextspell fireball)
As for the rest, making things follow a given formula just tends to make things more boring.
I'll change the axer's sprite, but I'm not sure how much I want to change the angle of the axes. I'll decide when I sit down and rework him.
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Old February 29th, 2008, 11:41 PM

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Default Re: Looking for 4 modders for fun project

The axe armed dude is very celtic looking to me. Not really a problem, but just thought I'd say it.

I'm going to draw a water spirit djinn thingy, to see what it looks like, and abide by whatever everyone else is doing. Agreed on not-Parthia, although we needa new name then.
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Old March 1st, 2008, 12:04 AM
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Default Re: Looking for 4 modders for fun project

I have updated the original post with the current working information. We need a name for the nation and we will be ready to move onto the next phase of the project.
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Old March 1st, 2008, 12:15 AM

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Default Re: Looking for 4 modders for fun project

I did a 'Marid' in the last 30 mins based off of al-khazim, with the whirlwind totally redone in favour of spliced together water elemental bits, and the Djinn itself recoloured. Its quite pretty, and I might include it as a summon even if we decide against the Djinn theme.
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Old March 1st, 2008, 06:09 AM
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Default Re: Looking for 4 modders for fun project

As already said in this thread, Marid wasn't originally a water spirit. It was made that way in D&D, probably because "mare" and "marid" sound similar.


This mod is forming up quite nicely. Just in case I seem to be complaining all the time, I only speak up when I disagree with something. I like everything I haven't mentioned.
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Old March 1st, 2008, 10:22 AM
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Default Re: Looking for 4 modders for fun project

Quote:
Valandil said:
The axe armed dude is very celtic looking to me. Not really a problem, but just thought I'd say it.
Huh, so I see that the middle eastern theme has been officially decided upon.
Well, it doesn't really matter, I'll just explain the "celticness" away in the description, and newer guys will hopefuly be a better fit.
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Old March 1st, 2008, 05:42 PM
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Default Re: Looking for 4 modders for fun project

@Agrajag:
First, I was of course considering everything that was posted beforehand and take no creative credit for anything.

Second, you don't seem very excited by the Middle Eastern theme. Is there something else that you had in mind? I mentioned a few other backdrops, but nobody said anything about them so I figured they were found uninteresting. This is of course, a community project (though to expedite certain matters, Foodstamp should have the final say), so nobody who is participating should feel marginalized.

@Modders:
I'm not sure how committed everyone is to their sprite work, and if any changes may be problematic. We're still relatively early in the process.

So, if change right now is not a problem, then keep in mind, Sicily is still a good idea. It's a fertile land and a trade center. It had Greek Colonization, Carthaginian colonization/War, Roman Conquest, Vandal Conquest, Ostrogothic Conquest, Byzantine Conquest, Tunisian/Berber Conquest, Norman control, Aragonian control, Independence, etc...

(In fact, due to my skimming of various locations for ideas, I have some material for some future low-fantasy mods, with the possibility of a second community mod after this one is done.)

In any case, we need to make a decision, and then stick with it. Ambiguity is the bane of moving forward. So let's not dwell upon this for more than let's say... 48 hours.

@Endoperez: Then I take your silence about Urdheim as a compliment

Air Update: I've settled on the two recruitable units, and the two spells. As for the others (commanders/sacred/hero), I have a broad group that I'll be whittling away. (My units are not inspired by any particular group mentioned so far, and should work with some minor adjustments for any scenario we choose.)

While I tend to stick to an artistic style that is... not 100% in tune with Vanilla Dominions, for this mod, I'll most likely be working with modified Dom3 sprites, to not allow any element to stick out or detract from the whole of the mod.
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Old March 1st, 2008, 11:02 PM

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Default Re: Looking for 4 modders for fun project

What is going on here. I feel I'm being willfully misunderstood.

@Agrajeg. The middle eastern theme has not been officially decided upon. In fact, I went out of my way to point this out in the post you quoted.

@Endoperez. I know about the Marid-water nonissue, as I said earlier, hence the quotaion marks around Marid. I don't exactly have a better name.

@Everyone. Sorry if I sound grumpy. I'm a bit sick right now, not that that excuses it.
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