|
|
|
Notices |
Do you own this game? Write a review and let others know how you like it.
|
 |

March 2nd, 2008, 05:04 PM
|
Major
|
|
Join Date: Jun 2005
Location: Kladno, Czech Republic
Posts: 1,176
Thanks: 12
Thanked 49 Times in 44 Posts
|
|
Re: Ideas how to improve WinSP MBT/WW2 !
Quote:
DRG said:
However, feel free to continue bringing up new ideas. Who knows...... one of them might actually be doable 
|
That's the idea of this thread, no? Give a million of apeas a typewriter and one may eventually write Hamlet 
__________________
This post, as well as being an ambassador of death for the enemies of humanity, has a main message of peace and friendship.
|

March 2nd, 2008, 05:30 PM
|
 |
Corporal
|
|
Join Date: Jan 2007
Location: Saint-Petersburg -- Russia
Posts: 149
Thanks: 0
Thanked 2 Times in 2 Posts
|
|
Re: Ideas how to improve WinSP MBT/WW2 !
To make possible addition of the sounds in WinSP.
But at game with "Full Security" there would be no prevention about broken ООВ.
|

March 2nd, 2008, 06:13 PM
|
 |
Shrapnel Fanatic
|
|
Join Date: Mar 2005
Location: GWN
Posts: 12,658
Thanks: 4,092
Thanked 5,862 Times in 2,893 Posts
|
|
Re: Ideas how to improve WinSP MBT/WW2 !
You might want to try explaining this again.
IF you modify OOB's in any way and play full security PBEM you will get a game failure.
IF you modify the sound files alone there will not be a game failure as long as the OOB's themselves are not modified
IF you are suggesting we allow sound mods to the OOB's that don't trip the PBEM security that is not possible.
Don
|

March 3rd, 2008, 03:16 PM
|
 |
Corporal
|
|
Join Date: Jan 2007
Location: Saint-Petersburg -- Russia
Posts: 149
Thanks: 0
Thanked 2 Times in 2 Posts
|
|
Re: Ideas how to improve WinSP MBT/WW2 !
If to replace sounds in folder WinSP-> Game Data-> Sounds.
It will not be failure game at " Full Securiy "?
I guess, that the answer will be - YES.
|

March 3rd, 2008, 10:06 PM
|
 |
Shrapnel Fanatic
|
|
Join Date: Mar 2005
Location: GWN
Posts: 12,658
Thanks: 4,092
Thanked 5,862 Times in 2,893 Posts
|
|
Re: Ideas how to improve WinSP MBT/WW2 !
Quote:
Epoletov_SPR said:
If to replace sounds in folder WinSP-> Game Data-> Sounds.
It will not be failure game at " Full Securiy "?
I guess, that the answer will be - YES.
|
IF you change the sounds in the Game Date/Sounds folder it WILL NOT cause a failure in PBEM full security UNLESS you modify the OOB's.
OK ?
You can change the sounds that play in the game all you want and not have a secure PBEM failure unless you make changes to the game OOB's. I explained this in the last post on this subject. The sounds themselves are just WAV's and the game doesn't really care which sound you have in the sound folder. The security only cares about altered OOB's.
Don
|

March 3rd, 2008, 03:57 PM
|
 |
Private
|
|
Join Date: Aug 2007
Location: Rochester NY
Posts: 18
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Ideas how to improve WinSP MBT/WW2 !
Just a little excript from the US Army manual on Snipers: TO&E for standard 2 Man Sniper Team from FM 23-10 Sniper Training Manual
Sniper
1 M24 Sniper Rifle w/100 rounds
1 M9 9mm pistol w/45 rounds
8 Grenades (Urban Ops)
1 M18A1 Claymore Mine
Observer
1 M16A1/A2 + M203 with Scope W/ 210+ rounds of 5.56mm and 9 40mm GL rounds.
M9 9mm Pistol
8 Grenades (Urban Ops)
I recommend the following layout for a two man team:
W1 None
W2 Sniper Rifle
W3 M16 or M4
W4 M203 or Hand Grenades
I recommend the following layout for a three man team (Mentioned in the Battalion Field Manual FM 3-31-20):
W1 M16 or M4
W2 Sniper Rifle
W3 M203
W4 Claymore or Hand Grenades
Well thats all I really have to contribute on the subject. Let me know if you want the manuals for refrence and can't find them online.
__________________
"Out of action become a Pillbox,
out of ammo become a bunker,
out of time become heroes."
|
Thread Tools |
|
Display Modes |
Hybrid Mode
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|