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  #1  
Old March 5th, 2008, 07:25 PM
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Default Re: Sins of a Solar Empire

Is Lost Empires turn based? I cannot find that category and heard about it for the first time too.
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  #2  
Old March 6th, 2008, 02:43 AM
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Default Re: Sins of a Solar Empire

Lost Empire: Immortals

Quote:
The turn-based space strategy genre may not be as large as it once was, but it still has a devoted following. The genre was defined early on by such games as 1993's Master of Orion and, more recently, by the Galactic Civilizations franchise. The basic formula throughout all these games is similar: start with a single planet, build fleets to explore the galaxy, colonize star systems, research new technologies, and wage war on your interstellar neighbors. Now comes Lost Empire: Immortals, a new turn-based space strategy game from Danish developer Pollux Gamelabs. This is an ambitiously big game, with galactic maps that have as many as 5,000 star systems. At the same time, it looks like it will bring an interesting new take on the genre.
-Gamespot.com Link
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  #3  
Old March 6th, 2008, 10:49 AM
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Default Re: Sins of a Solar Empire

Let's see. Only 6 races, ok 5,000 stars, butGalCivII-Twilight of the Arnor also has a new galaxy size above "gigantic" (18x18=324) now, Immense size should be some more than 324 stars, and there are 12 races plus one customized race...

EDIT: Immense means 484 sectors (22x22).
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Old March 6th, 2008, 05:13 PM
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Default Re: Sins of a Solar Empire

Then again, GalCiv combat always majorly sucked balls.
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Old March 8th, 2008, 06:25 AM
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Default Re: Sins of a Solar Empire

http://uk.pc.gamespy.com/pc/lost-emp.../857907p1.html
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Old March 8th, 2008, 06:45 AM

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Default Re: Sins of a Solar Empire

Ragnarok-X said:
Then again, GalCiv combat always majorly sucked balls.


And its tech tree is more a bush compared to SE - do you still have to research from scratch in every scenario of the new GC campaigns?

And you can't have big fleets of ships, only street gangs.

And you have a 3D ship designer that almost forces you to labour on each ship design/upgrade to avoid making them appear like a dog's breakfast.

And you have the online activation...

But to be fair, GC did come in a nice shiny box.
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Old March 8th, 2008, 01:45 PM
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Default Re: Sins of a Solar Empire

Would you guys like a little cheese with your 'whine'? I'll talk to Narf and see what he can do!
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  #8  
Old March 8th, 2008, 03:42 PM
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Default Re: Sins of a Solar Empire

One thing i absoutly liked about GalCiv is the planet surface divided into grids with specials.

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