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March 9th, 2008, 03:23 AM
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General
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Join Date: Mar 2007
Location: Japan
Posts: 3,691
Thanks: 269
Thanked 397 Times in 200 Posts
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Re: Sites that increase turmoil
It's in the 'scale1' or 'scale2' column:
The Land of Pleasures Unattained N3
The Temple of the Raging God F2
The Valley of Shame N1
__________________
Whether he submitted the post, or whether he did not, made no difference. The Thought Police would get him just the same. He had committed— would still have committed, even if he had never set pen to paper— the essential crime that contained all others in itself. Thoughtcrime, they called it. Thoughtcrime was not a thing that could be concealed forever.
http://z7.invisionfree.com/Dom3mods/index.php?
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March 9th, 2008, 04:55 PM
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Lieutenant Colonel
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Join Date: May 2007
Posts: 1,462
Thanks: 34
Thanked 59 Times in 37 Posts
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Re: Sites that increase turmoil
Of these Temple of the Raging god is the most frequent and may appear in any terrain.
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March 9th, 2008, 05:31 PM
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Lieutenant General
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Join Date: Feb 2007
Location: New Orleans
Posts: 2,741
Thanks: 21
Thanked 28 Times in 17 Posts
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Re: Sites that increase turmoil
Thanks, I now see where i need to arrow over to scales.
I am assuming I have 1 of the 3 sites in Fallacy since I am 3 order and there is 2 turmoil in one of my provinces. I have done a n1 search, so i guess it is down to 2 possible sites.
Does anyone know what percent of sites are uncovered with level 1, 2 ,3 and 4 sites?
I think level 4 uncovers 100 percent. But I do not know the percentages for the other level sites.
The reason for the question is would the percentages favor going back with level 9 searches when you have already done a level 1 search?
__________________
"War is an art and as such is not susceptible of explanation by fixed formula."
- General George Patton Jr.
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March 9th, 2008, 06:07 PM
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Lieutenant Colonel
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Join Date: May 2007
Posts: 1,462
Thanks: 34
Thanked 59 Times in 37 Posts
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Re: Sites that increase turmoil
Each site has its level that corresponds to the level of a mage. So, level 3 mage will find sites of level 1, 2 and 3. There're no sites with level more than 4 (and those of level 4 are very rare too)
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March 9th, 2008, 06:10 PM
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Lieutenant General
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Join Date: Feb 2007
Location: New Orleans
Posts: 2,741
Thanks: 21
Thanked 28 Times in 17 Posts
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Re: Sites that increase turmoil
Yes but what percent of sites are level 1? 2? and 3?
__________________
"War is an art and as such is not susceptible of explanation by fixed formula."
- General George Patton Jr.
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March 9th, 2008, 06:44 PM
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General
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Join Date: Mar 2007
Location: Japan
Posts: 3,691
Thanks: 269
Thanked 397 Times in 200 Posts
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Re: Sites that increase turmoil
Just sort the spreadsheet on the type and lvl columns.
__________________
Whether he submitted the post, or whether he did not, made no difference. The Thought Police would get him just the same. He had committed— would still have committed, even if he had never set pen to paper— the essential crime that contained all others in itself. Thoughtcrime, they called it. Thoughtcrime was not a thing that could be concealed forever.
http://z7.invisionfree.com/Dom3mods/index.php?
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March 9th, 2008, 07:09 PM
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Lieutenant General
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Join Date: Feb 2007
Location: New Orleans
Posts: 2,741
Thanks: 21
Thanked 28 Times in 17 Posts
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Re: Sites that increase turmoil
Is it that simple? I thought some sites were more rare than others?
Besides, I think I recall this analysis being done before, but i cannot remember where i saw it. Maybe Dr. P or Edi did it.
__________________
"War is an art and as such is not susceptible of explanation by fixed formula."
- General George Patton Jr.
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