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April 16th, 2007, 07:20 AM
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Lieutenant Colonel
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Join Date: Nov 2005
Location: Lund, Sweden
Posts: 1,377
Thanks: 72
Thanked 25 Times in 20 Posts
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Loemendor multiplayer scenario
I thought I share this modification I made of the fine Loemendor map (permission granted by Kaljamaha). It is almost the exact map being used in my ongoing PBEM "Loemendor" with only some small corrections here and there. Enjoy.
Oh, and thank you for making this map Kaljamaha!
Modifications:
Map file and TGA.
Changed name of province 39 to "Durandar".
Changes:
1.1
Map terrain graphics added
Thematic changes
Updated terrain info
Balance updates
1.2
Balance
A lot of cosmetics
Fixes
Last edited by lch; August 27th, 2008 at 11:27 AM..
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April 18th, 2007, 09:25 PM
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National Security Advisor
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Join Date: Nov 2006
Location: Oxford, UK
Posts: 5,921
Thanks: 194
Thanked 855 Times in 291 Posts
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Re: Loemendor multiplayer scenario
This is a lovely modification of a lovely map, by the way - well worth downloading and playing on.
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December 7th, 2007, 12:48 AM
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General
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Join Date: Mar 2007
Location: Japan
Posts: 3,691
Thanks: 269
Thanked 397 Times in 200 Posts
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Re: Loemendor multiplayer scenario
Thanks to all who contributed to making this map! I really enjoy playing the thematic starting positions.
One very minor issue that I noticed is that there are two "Far Heulas" provinces:
#landname 39 "Far Heulas"
#landname 59 "Far Heulas"
That threw me for a bit of a loop when a monthly Dark Knowledge ritual found a site in Far Heulas, but I looked at the wrong province and saw it had been searched, but there was no site. Of course, it was in the other Far Heulas.
__________________
Whether he submitted the post, or whether he did not, made no difference. The Thought Police would get him just the same. He had committed— would still have committed, even if he had never set pen to paper— the essential crime that contained all others in itself. Thoughtcrime, they called it. Thoughtcrime was not a thing that could be concealed forever.
http://z7.invisionfree.com/Dom3mods/index.php?
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December 13th, 2007, 03:44 PM
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Lieutenant Colonel
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Join Date: Nov 2005
Location: Lund, Sweden
Posts: 1,377
Thanks: 72
Thanked 25 Times in 20 Posts
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Re: Loemendor multiplayer scenario
Thank you for your kind words vfb!
The original map is made by Kaljamaha with one major change (the swamp in the southeast) and several smaller ones (villages, bridges, forest) by me. The map file is heavily modified by me.
I fixed the issue you pointed out and a new version is posted. Please feel free to express any ideas or other issues so it can be improved further.
Happy gaming!
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March 1st, 2008, 06:32 PM
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Lieutenant Colonel
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Join Date: Nov 2005
Location: Lund, Sweden
Posts: 1,377
Thanks: 72
Thanked 25 Times in 20 Posts
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Re: Loemendor multiplayer scenario
Version 1.1 of the Loemendor Multiplayer Scenario is up!
Changes:
Map terrain graphics added
Thematic changes
Updated terrain info
Balance updates
Enjoy!
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March 1st, 2008, 06:35 PM
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Sergeant
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Join Date: Dec 2003
Location: New York City
Posts: 340
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Re: Loemendor multiplayer scenario
I just tried downloading it, and I'm getting files last modified in march '07.
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March 1st, 2008, 06:37 PM
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Lieutenant Colonel
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Join Date: Nov 2005
Location: Lund, Sweden
Posts: 1,377
Thanks: 72
Thanked 25 Times in 20 Posts
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Re: Loemendor multiplayer scenario
You were too fast.
Try again
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March 3rd, 2008, 09:17 AM
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Lieutenant Colonel
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Join Date: Nov 2005
Location: Lund, Sweden
Posts: 1,377
Thanks: 72
Thanked 25 Times in 20 Posts
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Re: Loemendor multiplayer scenario
Map updated with a lot of fixes and balancing done.
1.2
Balance
A lot of cosmetic changes
Various fixes
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March 9th, 2008, 10:22 AM
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Lieutenant Colonel
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Join Date: Nov 2005
Location: Lund, Sweden
Posts: 1,377
Thanks: 72
Thanked 25 Times in 20 Posts
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Re: Loemendor multiplayer scenario
No comments. Anyone tried it? If you have please give some feedback.
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