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March 10th, 2008, 04:11 PM
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Lieutenant General
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Join Date: Feb 2007
Location: New Orleans
Posts: 2,741
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Re: Tartanians
But with low cost of tar gates, players with goh or chalice have a tremendous advantage in the endgame. While they should have some advantage, i think the advantage is a bit too much.
Maybe there should be an undead healer summons in the game for some balance.
__________________
"War is an art and as such is not susceptible of explanation by fixed formula."
- General George Patton Jr.
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March 10th, 2008, 04:23 PM
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General
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Join Date: Feb 2007
Location: R'lyeh
Posts: 3,861
Thanks: 144
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Re: Tartanians
Quote:
Xietor said:
Maybe there should be an undead healer summons in the game for some balance.
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Undead healers wouldn't be balancing, they'd be a catalyst.
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March 10th, 2008, 04:28 PM
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Major General
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Join Date: Jan 2004
Location: Columbus, OH
Posts: 2,204
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Re: Tartanians
I'm glad that there's really only two effective ways to make Tarts. It keeps everyone's nation from becoming clones of each other in the end game, and fighting over the chalice artifact and GoH global is more important if natural healers, which anyone has access to via Faerie Court, is only important if natural healers can't heal undead.
Jazzepi
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March 10th, 2008, 05:12 PM
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Lieutenant General
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Join Date: Sep 2007
Posts: 2,691
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Re: Tartanians
"But with low cost of tar gates, players with goh or chalice have a tremendous advantage in the endgame. While they should have some advantage, i think the advantage is a bit too much."
--> If you think that.. invest in getting GoH or the Chalice.. noone is stopping you
--> GoH can be dispelled, or you could cast it
--> Chalice could be wished for
__________________
Want a blend of fantasy and sci-fi? Try the total conversion Dominions 3000 mod with a new and fully modded solar system map.
Dragons wanted? Try the Dragons, Magic Incarnate nation.
New and different undead nation? Try Souls of Shiar. Including new powerfull holy magic.
In for a whole new sort of game? Then try my scenario map Gang Wars.
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March 10th, 2008, 06:13 PM
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General
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Join Date: Aug 2003
Location: Sweden
Posts: 4,463
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Re: Tartanians
> Maybe there should be an undead healer summons in the game for some balance
You are thinking backwards. Maybe undead shouldn't be healable at all.
The chalice is not intended to be a cup used by dead gods to quaff the water of life (although that description sounds a bit cool). It is intended to be a goblet that brave knights drink from.
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March 10th, 2008, 06:18 PM
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Second Lieutenant
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Join Date: Nov 2004
Posts: 449
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Re: Tartanians
Those old dead gods sure are insidious, corrupting bastards, aren't they?
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March 10th, 2008, 06:19 PM
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General
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Join Date: Aug 2003
Location: Sweden
Posts: 4,463
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Re: Tartanians
Sure are
I've thought about adding a special kind of insanity for them that is incurable.
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