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Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening > Scenarios, Maps and Mods

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  #1  
Old March 10th, 2008, 10:42 PM
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Default Re: Rohan! version 1.01 (Hot Fix, balance changes)

Hey it looks like a cool mod!

Quote:
Foodstamp said:
Cons:
Lacks high powered mages

Maybe you could make Wormtongue or Saruman recruitable to remedy this? If nothing else, they can help catch arrows!
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Old June 27th, 2008, 12:31 AM

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Default Re: Rohan! version 1.01 (Hot Fix, balance changes)

i am not sure if this has been done or suggested before but a national spell could be the mustering of rohan. Where they get an above normal amount of their riders for a good price of course. You could give rohan Gandalf cause he did help them alot and he could be riding that white horse of his.
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Old June 27th, 2008, 02:06 AM

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Default Re: Rohan! version 1.01 (Hot Fix, balance changes)

Quote:

Maybe you could make Wormtongue or Saruman recruitable to remedy this? If nothing else, they can help catch arrows!
Why would you make the two enemy mages recruitable by Rohan? Gandalf could possibly fit thematically.
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Old June 27th, 2008, 05:05 PM

Alderanas Alderanas is offline
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Default Re: Rohan! version 1.01 (Hot Fix, balance changes)

if you put wormtongue in the game rohan would be a cripple of a nation because wormtongue was sarumans agent.
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