.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $5.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #12  
Old March 10th, 2008, 11:17 PM
NTJedi's Avatar

NTJedi NTJedi is offline
General
 
Join Date: Jun 2003
Location: az
Posts: 3,069
Thanks: 41
Thanked 39 Times in 28 Posts
NTJedi is on a distinguished road
Default Re: Why does the AI choose Death Scales all the ti

Quote:
jscott said:
I'm still unclear.

So you are modifying individual maps to force the AI to have certain gods or certain scales or both?
If you read the map edit PDF it will explain how it's possible to provide the AI with one or more specific scales. The option also exists to provide the AI with a specific god... you could even place equipment on the AI pretender at the start of the game so it's less likely to die early or later equip poor items.

I'm hoping with DOM_4 the AI opponents will know how to effectively place sacred troops with priests for blessings.
__________________
There can be only one.
Reply With Quote
 

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 06:01 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.