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  #1  
Old March 11th, 2008, 07:14 AM

Aezeal Aezeal is offline
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Default Re: Tartanians

ehm every race can get GoH or chalice.. just set your pretender up to get it IF you think they are that big a deal , as I said INVEST to get it if you WANT it.
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  #2  
Old March 11th, 2008, 07:54 AM
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Default Re: Tartarians

I think the balance problem isn't that tartarians are good and cheap. It's normal that researching level 9 magic and having level 7 mages to cast rituals (+level 4 in another school + an artefact/global eventually) give some advantages.

The problem is no other path gives comparable non unique units (and even many uniques are inferior due to lower hp and lack of feet or other slots). Level 9 constructs, abominations, tarrasques, may be cool, but even GoRed they don't have magic to buff themselves or destroy legions of chaff.

Adding an endgame cost effective SC summon for several paths, and/or magic powers for more creatures once GoR is used would be a good thing for balance.
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Old March 11th, 2008, 07:59 AM
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Default Re: Tartarians

I would've preferred if Tartarians were simply made less powerful. Dominions3 has enough SC's as it is. Not everyone enjoys playing with dolls.
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Old March 11th, 2008, 08:03 AM
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Default Re: Tartarians

"Playing with dolls" is a necessity in endgame, you need SCs to carry your artefacts and survive mass destruction spells (or perhaps you may succeed with troops summonable en masse, with more than 20 hp, 20 or more protection, several resist, magical weapons... the problem is... you also need death 7/conjuration 9 to cast legion of wights).

Edit : I wanted to say it's normal that with level 9 research and level 7 skill (tartarians) you beat what other can get with level 8 research and level 5 skill (elemental royalty etc). The less normal thing with death is you also beat anything an elemental/nature only nation can use with level 9 research and level 7+ skill (and you don't fear their mass destruction spells with your SCs).
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