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April 2nd, 2002, 09:22 PM
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Corporal
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Join Date: Oct 2000
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Re: Proportions Version 2.0 available
Thanks guys.
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April 2nd, 2002, 11:56 PM
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Private
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Join Date: Jan 2002
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Re: Proportions Version 2.0 available
Great Mod! However, here is the odd thing that I am finding. I make a population transport with engines, cargo bays, and supply storage. When I try and use it to move population, it gives me an error saying that "it can not contain any more cargo". However, when I look at the cargo screen it shows 0/910k available.
Also, I can load satelites into the ship. It just appears that population does not work. Any thoughts?
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April 2nd, 2002, 11:59 PM
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Private
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Join Date: Jan 2002
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Re: Proportions Version 2.0 available
Ok, further notes... it seems that if you place supply cargo bays and standard cargo bays onto a ship, then the ship will not pick up population... when I drop the additional supply containers then I can make a population transport.
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April 2nd, 2002, 11:59 PM
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Shrapnel Fanatic
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Join Date: Jul 2001
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Re: Proportions Version 2.0 available
Each unit of population (1 Million people) takes up 1000 KT of cargo. Have you noticed that the colony ships have 1000+ kilotons of cargo space, and yet can only load 1M people?
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April 3rd, 2002, 12:34 AM
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National Security Advisor
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Re: Proportions Version 2.0 available
quote: Originally posted by Imperator Fyron:
Each unit of population (1 Million people) takes up 1000 KT of cargo. Have you noticed that the colony ships have 1000+ kilotons of cargo space, and yet can only load 1M people?
That is correct from what you have said. If each 1 mill of pop takes up 1000 Kt, you would need 2000+ Kt to hold 2 mil of pop. Cargo can only be stored in whole units.
Geo
__________________
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Who I'll be tomorrow is anybody's guess
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April 3rd, 2002, 01:16 AM
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Private
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Join Date: Feb 2001
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Re: Proportions Version 2.0 available
It seems that MOD is getting considerable attention that must mean that it is good.
However I have a question...I am solo player only is this mod suitable for single player against the AI? If so, how would rate the AI?
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April 3rd, 2002, 01:52 AM
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National Security Advisor
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Join Date: Dec 1999
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Re: Proportions Version 2.0 available
Yes, 1000 cargo spaces are needed for each population unit. Less than that, and your transport will only be good for units.
Devin, the AI is doing all right now, with some areas of foolishness that I will eventually patch. It depends on your level of skill with SE IV, and the level you play on. If you are a beginner, then the AI in Proportions is probably fine. If you're skilled, it may still be a challenge if you turn up the AI bonus and/or take the "reduced planetary exploitation" trait without using the points it gives for other abilities, then it will probably still be interesting and challenging. I recently looked at a game one player was in who was giving the AI an advantage, and he had a major challenge ahead of him.
However, I will say that once I take the time to tweak the AI's and take advantage of the new features coming in Gold patch 1, the AI in Proportions should get very tough. <evil grin>
PvK
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