Re: Death Magic on the Battlefield
Drain Life is probably the best Death spell as it removes fatigue from the mage(or skull Standard user) as it kills units, meaning in a long battle you are casting it every round.
Summon Skeleton is best for those times when you are tossing down big evocations (which can be Leeching Darkness). you want dumb chaff to slow down the enemy while AoE spells are raining down and killing everyone. Also, as a defense in castle sieges, it can plug up the entrance indefinitely.
Shadow Blast is a desperation tactic as it blows Death gems, but it can be an effective way to kill a large army.
Terror is a good spell as long as you don't mind facing your enemies later rather than now. Like most players, I usually prefer to kill an enemy now rather than fight them later.
The battle spells like Darkness, Rigor Mortis, Winds of Death, Wailing Winds, and Bone Grinding are nice, but they are only really good for very specific kinds of armies.
If you can get a little Fire together, Banefire is an awesome killer of things like Super Combatants (SC).
Disintigrate is Death's SC killer, so most death nations shoot for it. Its great for big low Mr things like elephants and Dark Vines.
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