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March 17th, 2008, 02:10 AM
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Major General
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Join Date: Oct 2006
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Re: Figment - Early Game (Sign Up Now!)
I think he is talking about your income crash
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March 17th, 2008, 02:29 AM
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General
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Join Date: Sep 2004
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Re: Figment - Early Game (Sign Up Now!)
Oh, Ok, yeah. Had an extremely bad event in my captitol. No big deal though. Gold is overrated.
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March 17th, 2008, 10:40 PM
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First Lieutenant
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Join Date: Oct 2006
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Re: Figment - Early Game (Sign Up Now!)
Quote:
Lingchih said:
Oh, Ok, yeah. Had an extremely bad event in my captitol. No big deal though. Gold is overrated.
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Ouch. Sorry to hear it.
Oh well, at least after looking at most recent graphs it looks as if Bogus has leeeeeft the building! Err, I mean he has left Tin na Nog's capital.
(although seriously speaking I guess you must have been hit by huge unrest and/or population loss event, or by a Vampire Count. Bogus and his merry band probably would not give up on your capital so easily.)
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March 17th, 2008, 11:16 PM
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Re: Figment - Early Game (Sign Up Now!)
Huge unrest. Close to 100. Nastiest unrest I have ever seen. I can't remember the cause, but I'm still trying to get my capitol under control.
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Be forewarned, anything I post is probably either 1) Sophomoric humor, 2) Satire, 3) A gross exaggeration of the power I currently possess, 4) An outright lie, or 5) Drunken ramblings.
I occasionally post something useful.
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March 19th, 2008, 10:51 PM
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First Lieutenant
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Join Date: Oct 2006
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Re: Figment - Early Game (Sign Up Now!)
On unrelated note...
Funny how the strongest nation in EA (some would say - overpowered) Helheim seems to be all but eliminated in our game after just a handfull of turns. I wonder what happened to it...
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March 20th, 2008, 01:33 AM
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Join Date: Sep 2004
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Re: Figment - Early Game (Sign Up Now!)
Corner starts are not all that they are cracked up to be. Especially when you have an income crash and your Prophet gets killed.
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Be forewarned, anything I post is probably either 1) Sophomoric humor, 2) Satire, 3) A gross exaggeration of the power I currently possess, 4) An outright lie, or 5) Drunken ramblings.
I occasionally post something useful.
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March 20th, 2008, 01:56 AM
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Colonel
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Join Date: Oct 2007
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Re: Figment - Early Game (Sign Up Now!)
Unlucky scales? I have grown to fear them...
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i crossed blades with the mightiest warriors of the golden age. i witnessed with sorrow the schism that led to the passing of legends. now my sword hangs in its scabbard, with nothing but memories to keep it warm.
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March 21st, 2008, 03:39 PM
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BANNED USER
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Join Date: May 2004
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Re: Figment - Early Game (Sign Up Now!)
Hope we are ok for a delay till sunday. Can't return till Sun night.
Regarding Lanka - Lankas weakness is its province defence - raid the hell out of him .. and keep him off balance till you can research demon killing spells and items.
Lanka in my view is the second strongest nation EA, played correctly.
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March 21st, 2008, 03:58 PM
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Major General
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Re: Figment - Early Game (Sign Up Now!)
*shrug* Most any nation, played correctly can be pretty scary. I don't think Lanka is really any scarier than any of the other uber sacreds running around EA. Vans, jaguar warriors, and Niefls the strategy is pretty much no different....grab your ankles if you can't manage to dance around and stall them long enough to get critical research done.
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March 21st, 2008, 04:26 PM
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First Lieutenant
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Re: Figment - Early Game (Sign Up Now!)
Quote:
Baalz said:
*shrug* Most any nation, played correctly can be pretty scary. I don't think Lanka is really any scarier than any of the other uber sacreds running around EA. Vans, jaguar warriors, and Niefls the strategy is pretty much no different....grab your ankles if you can't manage to dance around and stall them long enough to get critical research done.
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Van-types (other than Helheim) have capital-only sacred, which makes huge difference. Same with Niefel. Jaguar warriors are great, but they die easily. The scary thing about Lanka is that they have non-capital tough-like-nails sacred troops that are incredibly difficult to kill (with a proper bless), especially for the race such as Sauromatia, which has no priests and no direct battle magic.
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