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Old March 31st, 2002, 11:49 AM
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Default Re: Proportions and Population Happiness

PvK:
Slow typer? It seems as if you typed up your post as I was doing mine. Lots of redundant info in here.
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Old March 31st, 2002, 11:56 AM
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Default Re: Proportions and Population Happiness

quote:
Originally posted by tnarg:
...Are solar sails worth researching in the proportions mod?


If you only care about maximum speed, no. If you care about maximum range, yes.


quote:

And is there any formula that I can use to precalculte how many points a ship will actually move ie: a contra level 1 engine and 11 movement points; however, my colony ship will only move 2.



Yes, for almost all ships using standard engines only, speed = thrust / mass, where thrust is the sum of all standard movement points generated by components, and mass is the mass/size of the ship divided by 50 kT. So, if your colony ship is 1800 kT, that's 36 mass points, so it will move at speed 1 for every 36 movement points you get on it. It can hold up to 8 engines, so with CT engines at 11/engine, you can get 88 at most, which is not enough to make speed 3. However, you could only put seven CT engines and still get speed 2, or you could put 5 CT and 3 efficient CT engines and get speed 2, save resources, and get better range. Unlike unmodded, you can also mix and match engines types without losing anything.

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Old March 31st, 2002, 11:57 AM
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Default Re: Proportions and Population Happiness

quote:
Originally posted by Imperator Fyron:
PvK:
Slow typer? It seems as if you typed up your post as I was doing mine. Lots of redundant info in here.



Yes, I started writing an hour or more ago, and then finished to see you had answered.

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Old March 31st, 2002, 12:29 PM
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Default Re: Proportions and Population Happiness

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