Gregstrom said:
By the manual, size difference does modify damage. Upwards.
I suspect that only getting one square of trample damage per round could render elephants nearly useless in combat.
My manual gives the damage as: 8 + 2*Size
It says nothing at all about size difference (other than the tramplee needs to be smaller than the trampler).
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Think size difference matters in how many AP it takes to trample a square, not the damage...elephants seem to push a lot further than chariots when they trample from what I've seen. The other piece here is that I'd bet the trampling is applying the -2 defense for multiple attacks, which is why massed tramplers kill stuff so much faster than a lone unit...the unit's defense gets hammered down a lot more quickly when there are a lot of tramplers. This also explains why high defense units will lose to trample when it seems like they should be nearly immune to it.
I had Golem with Stymphalan Wings in MP and he got over 1100 kills He had also 2 shields, cast personal luck and body ethereal so he could kill almost everything. Charcoal shield killed things he couldn't trample.