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March 23rd, 2008, 12:18 PM
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General
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Join Date: Feb 2001
Location: Pittsburgh, PA, USA
Posts: 3,070
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Re: Well, I\'m through with the game
Quote:
Kristoffer O said: Gods do not follow conventions very much. So totally random scales felt OK and gives greater variation.
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The scales only seem random to our mere mortal intellects. The gods' aspects make perfect sense in the light of their ineffible divine wisdom.
Or maybe it's just that the gods must be crazy. 
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Cap'n Q
"Good morning, Pooh Bear," said Eeyore gloomily. "If it is a good morning," he said. "Which I doubt," said he.
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March 23rd, 2008, 12:42 PM
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Lieutenant General
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Join Date: Sep 2007
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Re: Well, I\'m through with the game
Well it's a strategy game too, and strategy gaming sort of demands opponents that put up a fight. No offence KO but SP dominions 3 just isn't as nice to play as in MP (which usually is so IMHO but I mean it's less nice than MP compared to other games (does this make sense?)).
It's your game of course but I think a majority of the people here would think it was a better game if there was some AI behind choosing the scales (or several dozen pre-created pretenders) just becuase it would then put up more of a fight and not kill itself 
Other improvemets to AI would also be nice but just the scales would already help a lot.. or the OPTION to select that (as mentioned above).
As MP game I think is a very good game, as SP not so good.
PS I think the original poster of the thread would indeed be best of to forget dominions 3, if you don't want MP (which is great) and don't like the SP (which I can relate to somewhat) then please have fun with other games 
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Want a blend of fantasy and sci-fi? Try the total conversion Dominions 3000 mod with a new and fully modded solar system map.
Dragons wanted? Try the Dragons, Magic Incarnate nation.
New and different undead nation? Try Souls of Shiar. Including new powerfull holy magic.
In for a whole new sort of game? Then try my scenario map Gang Wars.
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March 23rd, 2008, 01:22 PM
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Sergeant
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Join Date: Oct 2006
Location: Milwaukee, WI
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Re: Well, I\'m through with the game
Fantastic.
"FEAR ME! FOR I AM THE THIEF OF FRESHNESS"
"Noooo! All our breads, they are croutons now! We are lost!"
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March 23rd, 2008, 03:36 PM
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General
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Join Date: Aug 2003
Location: Sweden
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Re: Well, I\'m through with the game
What's wrong with croutons ? Aren't they nice in soups?
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March 23rd, 2008, 06:11 PM
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Sergeant
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Join Date: Oct 2006
Location: Milwaukee, WI
Posts: 376
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Re: Well, I\'m through with the game
If what the thief of freshness does to bread doesn't scare you...take a look a the soup.
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March 23rd, 2008, 07:22 PM
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Second Lieutenant
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Re: Well, I\'m through with the game
Does it make the soup undead?
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March 23rd, 2008, 08:53 PM
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Corporal
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Join Date: Oct 2006
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Re: Well, I\'m through with the game
Aezeal said:
Well it's a strategy game too, and strategy gaming sort of demands opponents that put up a fight...It's your game of course but I think a majority of the people here would think it was a better game if there was some AI behind choosing the scales (or several dozen pre-created pretenders) just becuase it would then put up more of a fight and not kill itself
I'd second this - I personally do not game online (so won't ever try MP for Dominions or anything else) and would suggest that many "anti-social gamers" are less likely to post at forums, hence the MP bias here.
The exploration/role-playing aspects are certainly fine for the initial games, but a competent AI is really necessary for long-term appeal.
In the case of scales, it would seem fairly simple to keep the random generation but to add a sanity check to force a reroll when a clearly unfavourable combination (Turmoil/Death/Misfortune) comes up. Having more specific selection criteria for certain nations (LA Ermor probably doesn't need Growth, the Nordic nations shouldn't choose Heat) would help the AI without decreasing variety.
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March 23rd, 2008, 09:52 PM
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General
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Join Date: Aug 2003
Location: Sweden
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Re: Well, I\'m through with the game
I think there are some criteria for national scales. This was the case in dom2 at least. There might have been unintentional changes to this. IIRC Ermor was hardcoded to have other settings than other nations and cold/heat loving nations often took the preffered scale, but with the differentiation into eras and a tripling of nations numbers this might have been screwed up, (probably not the cold/heat stuff, but possibly ermor's preferences).
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