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March 26th, 2008, 11:28 AM
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Second Lieutenant
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Join Date: Jun 2007
Posts: 483
Thanks: 0
Thanked 6 Times in 3 Posts
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Re: Priori - New MA Game (Sign Up Now!)
Hrm. I've never seen this much impatience in a MP game before. Weren't we on a 72-hour timer before? If so, it's been 36 hours since the last turn. My god, I'm such a laggard. I took an extra half a day to get my turn in! Unforgiveable! ; )
Turn's up.
I don't think I can maintain a 24-hour timer anymore. I don't need a 72-hour timer though; 48 would be fine. If we do reduce it, please not less than 48.
Edit: Ah, looks like it's 48 already. That's fine.
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March 26th, 2008, 11:47 AM
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General
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Join Date: Apr 2005
Posts: 3,327
Thanks: 4
Thanked 133 Times in 117 Posts
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Re: Priori - New MA Game (Sign Up Now!)
We were only on a 72 hour timer to allow a delay over Easter Weekend, before that we were on 24. I've seen games never start moving again after a delay, thus the nagging. We're going again, all is good.
I don't mind going to 48. I don't need it, but then I'm not overrunning half the world.
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March 26th, 2008, 01:41 PM
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Major General
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Join Date: Oct 2006
Location: Tennessee USA
Posts: 2,059
Thanks: 229
Thanked 106 Times in 71 Posts
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Re: Priori - New MA Game (Sign Up Now!)
48 Sounds fine to me 
__________________
BLAH BLAH BLAH BLAH NEXT TURN.
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March 26th, 2008, 04:09 PM
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Second Lieutenant
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Join Date: Oct 2004
Location: Tucson Az
Posts: 463
Thanks: 11
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Re: Priori - New MA Game (Sign Up Now!)
Tithonos was bored. Bored, bored, bored. Even admiring his muscles in the reflections of pools had ceased to thrill him. Furthermore he had a headache. And who wouldn't with all those damn Maeneds running about, frothing and yelling. That at least was a problem he could do something about..
Tien-Chi your number is up.
Please expect party guests on turn 44.
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March 28th, 2008, 01:22 PM
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First Lieutenant
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Join Date: Aug 2007
Location: Honolulu HI
Posts: 785
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Re: Priori - New MA Game (Sign Up Now!)
to Ermor:
ouch... fool me once. Learned my lesson there. If you want in you gotta come get me. 
__________________
Ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn!
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March 28th, 2008, 02:39 PM
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Second Lieutenant
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Join Date: Jun 2007
Posts: 483
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Thanked 6 Times in 3 Posts
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Re: Priori - New MA Game (Sign Up Now!)
Heh. Aww...I suspect your capital's going to be a particularly tough nut to crack. Ah well.
I was wondering why you placed your statues at the rear, though; the only thing I can think of was to keep my cavalry from using their lances on them. It was still a surprisingly close battle! At least most of what I lost were chaff cavalry... ; )
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March 29th, 2008, 12:18 AM
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First Lieutenant
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Join Date: Aug 2007
Location: Honolulu HI
Posts: 785
Thanks: 2
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Re: Priori - New MA Game (Sign Up Now!)
I hope your right
Even I am wondering why I put the golems back there, I don't think I gave it much though. I certainly did not mean to put my archers up front like that.
__________________
Ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn!
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March 29th, 2008, 12:54 AM
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General
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Join Date: Sep 2004
Location: Irving, TX
Posts: 3,207
Thanks: 54
Thanked 60 Times in 35 Posts
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Re: Priori - New MA Game (Sign Up Now!)
Ouch, Oceania. You killed four of my Asp Turtles. We do not like that. Asp Turtles are very expensive. You will pay for that.
__________________
Be forewarned, anything I post is probably either 1) Sophomoric humor, 2) Satire, 3) A gross exaggeration of the power I currently possess, 4) An outright lie, or 5) Drunken ramblings.
I occasionally post something useful.
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